levin
12-14-2002, 09:24 PM
what is more important, a good rig or a good mesh?
i mean can a good rig save a bad mesh? or is it really the geometry that drives the rig? of course it's always a compromise between the two, but which one is MORE important?
for example, the shoulder is probably the hardest to rig, real shoulder movement/deformation is not easy to achieve.
on a side note can you post a wireshot of the best shoulder,wrist,and pelvic/hip geometry you have seen or gotten hold of?
i mean can a good rig save a bad mesh? or is it really the geometry that drives the rig? of course it's always a compromise between the two, but which one is MORE important?
for example, the shoulder is probably the hardest to rig, real shoulder movement/deformation is not easy to achieve.
on a side note can you post a wireshot of the best shoulder,wrist,and pelvic/hip geometry you have seen or gotten hold of?
