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coochaki
03-02-2006, 04:21 PM
mohammad coochaki is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=10248)

Latest Update: Final Image
: Last Journey
http://features.cgsociety.org/challenge/entries/13/10248/10248_1147985397_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3557480#post3557480)

Zapan
03-03-2006, 02:07 PM
Hi there !

Glad you join !
Waiting for awesome modeling here but first , can't wait to know your idea !

Have a lots of fun and best of luck here !

cheers ,

-Zapan

coochaki
03-03-2006, 04:51 PM
thanks zapan
my idea comming very soon !
I hope you like it!... .. . but pleas:) a little wait... .. .
i'm looking fore more of your work.:thumbsup:

N_krypsh_N
03-04-2006, 11:20 AM
hi mohammad

i loved your style in the spectacular 3d, awsome modeling skills
i hope to see the same here.

best of luck to you.

coochaki
03-04-2006, 03:19 PM
thanks man.
N_krypsh_N : I hope!!!... .. .

shakes
03-05-2006, 06:45 PM
Look forward to it..good luck!

mmoir
03-05-2006, 08:16 PM
Hey Mohammad,

I am looking forward to your sketch and I like the architecture of your spectacular challenge. Good luck with the challenge.

coochaki
03-06-2006, 07:01 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1141675316_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1141675316_large.jpg)

hi to all.
this is my idea & my first concept sketch!

scootch
03-06-2006, 07:29 PM
I love the concept. I've been in love with concept of small stars with people on it since I was young, I can't wait to see what comes of this!

maxspider3000
03-06-2006, 07:33 PM
hey Mohammed, nice concept man ... but can you tell us a little about your idea ?
and good luck .... my brother ;)

coochaki
03-06-2006, 07:56 PM
scootch , maxspider3000 = thanks . But please wait a little i will update my concept very soon:thumbsup:

medunecer
03-06-2006, 11:25 PM
Hi Mohammad! I just saw your spectacular entry... really no words! The details in your dragon model are astounding! I'll follow your journey entry for sure! Good luck!

Zapan
03-07-2006, 06:46 AM
Hi Mohammad !

Really interesting concept , looks like a those of illustration full of meaning and such !
Can't wait to see your will evolve !

Cheers ,

-Zapan

coochaki
03-07-2006, 12:04 PM
medunecer :really !?... .. . thanks man!:scream:
Zapan :thanks zapan,I will start it with a special style ! please waite a little ! ... .. .:thumbsup:
thanks

shakes
03-07-2006, 07:31 PM
looking forward to more..that concept sketch looks great!

coochaki
03-07-2006, 08:11 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1141765868_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1141765868_large.jpg)

hi to all.
updated concept sketch.
I start with a new style! I will tell about it!
thanks... .. .

alshakno
03-08-2006, 05:25 PM
hi mohammad
i will follow this ;)

MVDB
03-08-2006, 05:35 PM
Looks promissing, I will follow this too..
can't wait for the background story.. ;)

coochaki
03-08-2006, 06:28 PM
alshakno:hi man ... thanks ,:thumbsup:
MichaelMotion:thanks,The story coming soon!:thumbsup:

a-papantoniou
03-08-2006, 06:45 PM
I am missing the BG story for this concept, but I can tell you that I have great expectations!

maxspider3000
03-09-2006, 07:39 PM
nice Muhammed
realy wanna see your work in that journey :)

Pooyag
03-10-2006, 10:47 AM
hmm...it's interesting...;) keep going! Good Luck!

coochaki
03-10-2006, 10:53 AM
maxspidr3000 ,a-papantoniou ,3rd user= thanks guys

luigithekid
03-10-2006, 01:22 PM
This looks promesing! Whats the story?

coochaki
03-10-2006, 02:33 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142004833_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142004833_large.jpg)

((Road To Wonderland))
Hi to all...
This is another updated concept for showing my idea in my mind.
I tryed to show my concept with new way or new style that every one can grasp a new meaning from it.I hope you like it... .. .
This concept shows some of characters that they are trying to come to magical rock to start anew jouny from this world that is under fire.
but ; this sketch is on part of my concept.
Other part is a new land that the both of characters on the rock are going there! they are starting a new journy to wonderland !
I will draw the sketch of wonder land!
but what is THis wonderland!?
I will show you.
sorry for my bad english!
good luck!

tuck
03-10-2006, 03:25 PM
Glad to see you man !
Interesting concept, looking forward to see your worlk.:)

coochaki
03-10-2006, 03:55 PM
luigithekid ,tuck: thanks:thumbsup:
:scream: ((Modeling started)):scream:

luigithekid
03-10-2006, 04:14 PM
Ok! thats a nice story!

coochaki
03-11-2006, 01:58 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142089093_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142089093_large.jpg)

Modeling WIP

coochaki
03-11-2006, 06:19 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142104742_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142104742_large.jpg)

hi to all.
this is another shot of body modeling.

se7enthcin
03-11-2006, 06:59 PM
Clean. Keep going. Only crit I have is the thumb should be turned slightly toward the hand. It doesn't look like it is angled enough.

ChewyPixels
03-11-2006, 07:29 PM
I agree with se7enthcin's observation of the thumb. Might want to correct that.

I like the concept. Kinda like a heaven and hell theme to it. Or, maybe even symbolic of the mythological phoenix's rise from the ashes.

alshakno
03-11-2006, 07:32 PM
Nice mohammad
the shape is going on but be aware of faces with more that 4 sides for zbrsuhing!
gl

coochaki
03-11-2006, 07:43 PM
Clean. Keep going. Only crit I have is the thumb should be turned slightly toward the hand. It doesn't look like it is angled enough
thanks,ok I will try for it!
I agree with se7enthcin's observation of the thumb. Might want to correct that.

I like the concept. Kinda like a heaven and hell theme to it. Or, maybe even symbolic of the mythological phoenix's rise from the ashes.
Thanks, I like your deliberate! thanks man:thumbsup:
the shape is going on but be aware of faces with more that 4 sides for zbrsuhing!
gl
thanks man ! you right!

N_krypsh_N
03-11-2006, 08:34 PM
body modeling looks great....keep up the good work

coochaki
03-12-2006, 06:14 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142190869_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142190869_large.jpg)

hi to all.
This is another shot of body modeling .
I spend more time for creat a good proportion of body , however... beeds more work on it to completing.
thanks alot

shakes
03-12-2006, 09:20 PM
the proportions look very good, and nice clean modelling.

ragdoll
03-13-2006, 02:42 AM
hey mo! :p

fantastic concept you have there! :arteest: the model's looking great too! anyway, no crits from me... hope you get it done the way you envisioned it! should be great! i'll be keeping track! :thumbsup:

-rj

mmoir
03-13-2006, 03:26 AM
Hey Mohammad,

I like your sketch concept , it has a nice style to it. Great start to the modeling of the character.:thumbsup: One comment , there seems to be something weird going at the hip area in the back view of your last post. Keep up the good work.

coochaki
03-13-2006, 07:40 AM
N_krypsh_N:Thanks for your support man... .. .
ragdoll:thanks man ... i do the way i envisioned it:thumbsup:
shakes: thanks man !
mmoir: you right i got a mistake in photoshop to compositing both of view to gether!:shrug:
thanks for your comment!:thumbsup:

Zapan
03-13-2006, 03:29 PM
Hey Mohammad !

Really great start on that model !
Great topology , and clean modeling !
Looking for more !

cheers ,

-Zapan

coochaki
03-13-2006, 08:05 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142283943_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142283943_large.jpg)

Modeling WIP

coochaki
03-14-2006, 08:31 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142371880_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142371880_large.jpg)

HI to all.
oh... it was danger!
in previous submition i submited a head on my character!
But it was very bad.I dont know wath i submit it!maybe i was too tired!
after looking my model after submition, i ques tfrom my self that why i do this?!... .. .
then i decided too creat a new head with a good proportion, then after hard working i completed it.
But i dont know what no one demanded to illustrate?
however...
i dont attached the head to body, i wiil do it later.
but i will start the modeling of famale body .
if you have a good refrence of female body please share with me...
I'm waiting for your comments.
sorry for my english
good luck.

coochaki
03-14-2006, 08:44 PM
Modeling: Modeling WIP

coochaki
03-14-2006, 08:47 PM
Modeling: Modeling WIP

madshooter
03-15-2006, 10:13 AM
Hey dude first thing All the best for this challenge:thumbsup: Very nice concept, and the model looks great. Nice clean geometry and loops, Keep up the good work and more updates:bounce:

coochaki
03-15-2006, 01:45 PM
madshooter : thanks man... .. .

maxspider3000
03-15-2006, 02:00 PM
greet Muhammed ..
now i got your idea ... :D
for the modeling it' so amazing man ... clean model ... no comments ..
and ....................... waiting for your wonderland ... :applause:

coochaki
03-15-2006, 08:54 PM
maxspider3000: thanks man ...

coochaki
03-16-2006, 02:43 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142523799_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142523799_large.jpg)

hi to all
modeling the body completed .
more details will create in zbrush.
i created this body to be a main reference among 7-15 male characters.
i do this fore a female character.
thanks alot... .. .

coochaki
03-16-2006, 02:56 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142524614_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142524614_large.jpg)

hi to all
modeling the body completed .
more details will create in zbrush.
i created this body to be a main reference among 7-15 male characters.
i do this fore a female character.
thanks alot... .. .

Zapan
03-17-2006, 08:48 AM
Heya Mohammad !!

Great character , very nice face !!
One tiny crit frome there , I just find his butt a little bit high ...
About the female refs you requested I don't know free sites where you can find ref pictures , I usually use models from www.3d.sk (http://www.3d.sk) not really expensive , and totally worth it ...
Hope it helps .

Keep up the great work mate !

cheers ,

-Zapan

alshakno
03-17-2006, 10:08 AM
nice mohammad
nice model
i think the leg sacale have some kind of problem at the top
gl

coochaki
03-17-2006, 12:23 PM
zapan: thanks man...I just find his butt a little bit high ...
I belive it is good proportion of butt. really ;i create this model after reading some of anatomy
books from Burne Hogarth .
i like the style of creating characters from Burne Hogarth .
thanks for your ref of human...:thumbsup:
thanks again
:scream:
alshakno: thanks man:thumbsup: ...i think the leg sacale have some kind of problem at the top
I belive there is no problem with scale of leg..., maybe the patella is a litte bit high ,but I will try to looking beter.!
thanks again:scream:

coochaki
03-17-2006, 12:29 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142602186_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142602186_large.jpg)

UVW Check

coochaki
03-17-2006, 07:32 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142627573_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142627573_large.jpg)

Creating physique.

a-papantoniou
03-17-2006, 08:03 PM
Your process is very clean and organized. This is looking very nice so far.

coochaki
03-20-2006, 07:47 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142887631_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142887631_large.jpg)

hi to all.
I changed the pose of character,then i modeled it & imported in zbrush for cloth.

coochaki
03-20-2006, 08:02 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1142888576_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1142888576_large.jpg)

hi to all.
I changed the pose of character,then i modeled it & imported in zbrush for cloth.

a-papantoniou
03-20-2006, 08:46 PM
I like the way you worked the cloth. The folds look convincing. The drape that falls over the arm of the figure on the right needs a bit momentum I think...

coochaki
03-21-2006, 06:21 AM
thanks a-papantoniou, I agree with you i will try again!
thanks for your comments... .. .
:thumbsup:

Vedic-kings
03-21-2006, 06:32 AM
Nice action scene! The ZB cloth work is looking great:)

Keep going :thumbsup:

coochaki
03-21-2006, 08:05 AM
Vedic_kings: thanks man!

simovici
03-22-2006, 08:43 AM
Very nice models.

coochaki
03-22-2006, 06:57 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143057450_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143057450_large.jpg)

hi to all.
other concept pose & modeling.
the tree created with zsphere in zbrush.other object modeled in 3ds max,
zbrush used for cloth.

coochaki
03-22-2006, 07:14 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143058468_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143058468_large.jpg)

hi to all.
other concept pose & modeling.
the tree created with zsphere in zbrush.other object modeled in 3ds max,
zbrush used for cloth.

coochaki
03-23-2006, 12:14 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143119644_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143119644_large.jpg)

Hi to all.
I started modeling of female body 3 hours ago.
i'm working on it ... .. .

coochaki
03-23-2006, 12:28 PM
simovici : thanks man... .. .

Vedic-kings
03-23-2006, 03:12 PM
The body is looking good:)

Keep it up!

Zapan
03-23-2006, 04:29 PM
Hey great progress here ,

But what is the point of the tree , did you change you concept about the globe thing ?

Great start on the female body btw !

looking for more ,

cheers ,

-Zapan

coochaki
03-23-2006, 08:19 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143148777_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143148777_large.jpg)

hi to all .
this is updated model.
I thing it needs more work to get a good proportion.
I'm looking at some painting of boris
to get a good proportion .
really i dont have any good ref photos of body.
wat you tink? about proportion of my model.
I need your comments.
thanks alot.

coochaki
03-23-2006, 08:54 PM
Vedic-kings : thanks man... .. .:bounce: :thumbsup:
zapan :
But what is the point of the tree , did you change you concept about the globe thing ?
thanks man;
really i do't change my concept .if you mean what is the positin of it ---> i say; please wait a little .... .. .
really i want to composite over than 20 characters with thire environments,
it is a new style ; but i know this; now it is a little hard to imaginating my conceptfor you!, please wait alittle to see the result.
thanks alot.:thumbsup:

Cleveland
03-24-2006, 12:02 AM
nice modeling coochaki. keep it up. (i think maybe that her ribcage is too flat, but maybe is just me) other than that she's just swell.

creavey

shakes
03-24-2006, 01:37 AM
wow, great update! love that man on tree wire..very dramatic!

coochaki
03-24-2006, 07:28 AM
Cleveland :
(i think maybe that her ribcage is too flat, but maybe is just me)
thanks man... .. .
you right ,I will try to looking better.thanks for your help.:thumbsup:

shakes: thanks alot shakes... .. .
:scream:

coochaki
03-24-2006, 07:30 AM
Cleveland :
(i think maybe that her ribcage is too flat, but maybe is just me)
thanks man... .. .
you right ,I will try to looking better.thanks for your help.:thumbsup:

shakes: thanks alot shakes... .. .
:scream:

coochaki
03-24-2006, 12:48 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143208096_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143208096_large.jpg)

hi to all.
updeted model of female body.
I use the same foot that i modeled it
for my male body!.
I tryed to get a good result of body's
proportion.
thaks alot.

aliasali
03-24-2006, 03:33 PM
hey mohammad,hows everything,good concept,
hope u finish the project sooner this time,
so rock on,,....:thumbsup:

coochaki
03-24-2006, 06:57 PM
aliasali : thanks ali; I do this on time. :)
thanks man

coochaki
03-25-2006, 06:59 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143316772_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143316772_large.jpg)

hi to all.
oh....
i'm a little tired...
how ever modeling the famale body completed.
i dont use any photo referece.but really i use a basic proportion of body that i grasped it after reading or looking some of books or images.
but i thing it must be better than now!
thanks alot... .. .

coochaki
03-25-2006, 07:10 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143317411_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143317411_large.jpg)

hi to all.
oh....
i'm a little tired...
how ever modeling the famale body completed.
i dont use any photo referece.but really i use a basic proportion of body that i grasped it after reading or looking some of books or images.
but i thing it must be better than now!
thanks alot... .. .

Vedic-kings
03-25-2006, 07:38 PM
Looking good!

I don't know what kind of body type you are going for, but the rib-cage looks big for her size.

Other then that great work:thumbsup:

coochaki
03-25-2006, 08:49 PM
Vedic-kings: thanks, i will resize & test it!:)

Versiden
03-27-2006, 06:24 AM
hiya

I agree with Vedic-kings, her upper torso looks very wide

coochaki
03-27-2006, 10:16 AM
Versiden: thanks ; will resize & test it!

stavrevstefan
03-27-2006, 10:23 AM
Hey Bro i love the fight scene...

And for the girl i hope i can help with my crutiqes :

1. Her shoulders should be lower

2. Her feet are kinda too wide at the heel

3. Her fingers on her hands should be smaller

4.Her legs should be bigger (under the knee)

5. U can make her better in the face by geting the uper lip towards and the down lip backwards ...

6.Her eyes should be smaller and shape them (get some pics from the net with girls and pay atention to the shape)

if u do this stuff your girl wil be a bomb...

Good luck Bro and hope i don't sound bad cause my intention is to help.if i did not care i wouldn't lose time to write this...

coochaki
03-27-2006, 01:49 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143470963_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143470963_large.jpg)

UVW Check for female body.

coochaki
03-27-2006, 01:57 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143471440_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143471440_large.jpg)

UVW Unwrap for female body.

coochaki
03-27-2006, 02:15 PM
stavrevstefan :
thanks alot for your crutiqes.!:thumbsup:
I got your word... .. .
I will try to do it.
thanks again.

coochaki
03-27-2006, 06:44 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143488652_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143488652_large.jpg)

Hi to all.
I created physique for female body .
I will create new poses & i will modelled it again to make a Difference to each of characters that i want to create from this body!
Thanks alot... .. .

coochaki
03-27-2006, 07:02 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143489733_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143489733_large.jpg)

Hi to all.
I created physique for female body .
I will create new poses & i will modelled it again to make a Difference to each of characters that i want to create from this body!
Thanks alot... .. .

Vedic-kings
03-28-2006, 05:43 AM
She looks much better! Keep it up:thumbsup:

coochaki
03-28-2006, 06:10 AM
Vedic-kings : yhanks man!:)

Massoud
03-28-2006, 06:33 AM
GoodLuck to you!

be successful by using biped.

coochaki
03-28-2006, 04:28 PM
hi to all tody i doesn't work at my models for challenge , because i'm designing my site.
it is comming soon!
but a few hours later i will update my models with new model that is a creature!
that half of his body is a man & other half is a horse .really i dont know waht it called in english!
If you know please tell me... .. .

Vedic-kings
03-28-2006, 05:04 PM
I think they are called "centaurs".

coochaki
03-28-2006, 08:11 PM
Vedic-kings: thank... ... .
ok they are centaurs.
exactly!:lightbulb

coochaki
03-29-2006, 11:04 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143633862_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143633862_large.jpg)

hi to all .
this is the head of my speartaur.

authentic
03-29-2006, 11:39 AM
great design

alvin-cgi
03-29-2006, 12:51 PM
Nice design, looking really good...:)




The Journey Begins (http://forums.cgsociety.org/showthread.php?t=322760&highlight=alvin)
Spectacular 3D (http://forums.cgsociety.org/showthread.php?t=275950&highlight=alvin)

Lemog
03-29-2006, 01:00 PM
Awesome work here mate... you're very strong... it's a real pleasure to follow... to learn too... best wishes for your continuation... :applause: :bowdown:

coochaki
03-29-2006, 10:06 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143673585_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143673585_large.jpg)

hi ti all.
ok.
this is the result of hardworking after
my last submition!
the speartaur man completed.but this isn't final pose .
for modeling this i jut looket at one of the paintings of boris!
hum.mm..m... .
looks good!

Vedic-kings
03-29-2006, 10:09 PM
Wow awesome work!

Keep it up:thumbsup:

coochaki
03-29-2006, 10:43 PM
authentic: thanks man ...
alvin_cgi: thanks i try to looking better!
Lemog: thanks lemog . i;m too happy that you posted here!
best wishes too you ' too... .. .:scream:
Vedic-kings: thanks man! thanks for your supports... .. .
:scream:

coochaki
03-30-2006, 06:12 AM
Hi guys!
I started working again on speartaur man too make more details!
after it i want too create e new creature that the half of her body is a woman & other half is a snake! really i dont know what it called in english!... .. .
If you know please tell me!... .. .

Lemog
03-30-2006, 06:33 AM
after it i want too create e new creature that the half of her body is a woman & other half is a snake! really i dont know what it called in english!... .. .
If you know please tell me!... .. .
Maybe it's "wife"... not ? :scream: hahahaha sorry... I can resist... I'm so bad... I hope all girls here can excuse me :D ...

Seriously... a serpent woman is Mélusine (in french)... so Melusina... :thumbsup:

Zapan
03-30-2006, 06:47 AM
Awesome progress , the centaur is totally great !! sweet modeling and the helmet design is really cool !!! :eek: :applause:

Can't wait for more !:bounce:

@ lemog : :scream: :scream: ...

cheers ,

-Zapan

coochaki
03-30-2006, 08:18 AM
Lemog : thanks for your help.:)
Zapan: thanks man. i sey one think to my self --->(( don't bother to knock, just go right in!))

freddylierman
03-30-2006, 08:48 AM
Modeling looks great so far.
Like the centaur characters models. Good job on the helmets to.
Looking forward seeing them in the whole picture :)

coochaki
03-30-2006, 10:23 AM
Frederic L. : thanks man.
mm..!

M477
03-30-2006, 11:12 AM
Nice work!! The design is pretty unique on speartaur's head, when textured it should lookk ace, keep it up! :bounce:

coochaki
03-30-2006, 01:17 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143728218_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143728218_large.jpg)

hi to all.
this is final pose of speartaur.
more details will be added!
thanks ... .. .

Versiden
03-30-2006, 01:44 PM
looking very nice, silhouette looks sound

you've got a rig problem on the right leg, the mesh deform at the knee bend isn't right. Otherwise it's sweet

hobo
03-30-2006, 01:46 PM
Hi guys!
I started working again on speartaur man too make more details!
after it i want too create e new creature that the half of her body is a woman & other half is a snake! really i dont know what it called in english!... .. .
If you know please tell me!... .. .

she is a medusa in English.

Great modelling, I just saw your entry for the first time and the speartaur is very good. I find it difficult to criticise much of the stuff here, yours is no exception, I look forward to madam medusa :)

coochaki
03-30-2006, 06:56 PM
Versiden: thanks!:thumbsup:
you've got a rig problem on the right leg, the mesh deform at the knee bend isn't right
thanks ! you right .
i will try to looking better!
hobo:
thanks man.
she is a medusa in English.

thanks for your help.!:thumbsup:

se7enthcin
03-30-2006, 11:30 PM
The helmet looks way cool. Nice job. :)

shakes
03-30-2006, 11:41 PM
fantastic work on the face and horse body..well done!

coochaki
03-31-2006, 06:16 AM
se7enthcin:Thanks man... .. .

shakes:glad to see you here man.thanks alot...

Massoud
03-31-2006, 06:45 AM
good job man :thumbsup:
looking forward

GL & HF

coochaki
03-31-2006, 09:17 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143800235_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143800235_large.jpg)

hi to all.
the killer man completed , he want to kill my speartaure man.( oh i'm sorry)!ha ha.
I'm going to create a good pose for him!

coochaki
03-31-2006, 09:20 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143800415_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143800415_large.jpg)

hi to all.
the killer man completed , he want to kill my speartaure man.( oh i'm sorry)!ha ha.
I'm going to create a good pose for him!

irananimator
03-31-2006, 09:40 AM
Very nice Modeling :thumbsup:

http://forums.cgsociety.org/showthread.php?t=328957
Dost daram nazaret ro dar rabete ba karam bedoonam.
Thanks

mmoir
03-31-2006, 02:42 PM
Hi Mohammad,

I haven't been doing anything with this challenge lately, but you certainly have . Great looking models and poses for your characters.:wip: Keep up the great job.

coochaki
03-31-2006, 03:03 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143820984_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143820984_large.jpg)

hi to all.
this is final pose .
the boxes under the speartaur man is a rock that later will be added!
the knife on the right hand of killer man will be added later!

coochaki
03-31-2006, 04:28 PM
Massoud : thanks .
iran_animator: thanks man!
mmoir: thanks man.glad to see you here!

coochaki
03-31-2006, 09:01 PM
i'm startin the modeling of madam medusa!

amz23
03-31-2006, 09:09 PM
Hi!

I know it's not the final render or anything, but the man that is stabbing the centaur looks kind of... stiff, no much "sense" of him jumping and attacking! Perhaps you're planing to add a bit of motion blur to give this effect, I dunno, but it doesn't look very convicing right now... oh and that man's skirt (I don't know how it's called in english) looks a little stiff too, I know that if he's moving fast it can't fall like if he was standing, but perhaps lifting the left and rear part of the skirt would add a sense of speed =D.

Anyways

coochaki
03-31-2006, 09:26 PM
amz23
the man that is stabbing the centaur looks kind of... stiff
i dont agree with you.
no much "sense" of him jumping and attacking!
I do not say he jumped and attacked!
Perhaps you're planing to add a bit of motion blur
maybe
oh and that man's skirt (I don't know how it's called in english) looks a little stiff too
because it is a part of iron,or steel, the material of skirt is steel!
I know that if he's moving fast it can't fall like if he was standing,
i dont remmember i sayed it movieng fast...
other than this , just; haha... .. .

RenBoW
04-01-2006, 07:09 AM
Great modelling coochaki....centaur body is pretty much perfect..nice work! :thumbsup:

Cleveland
04-01-2006, 01:10 PM
great work mohammad.

as has been said, the centaur modelling is really good, as is the man. personally i would have tried to define the muscles more, but it's a matter of personal preference. i do have a couple of crits though, and they are along the same lines as amz23, so be prepared.
when viewing the scene as a whole it has to be obvious what the main characters are doing, and i think you have got that down, there's no doubt. but what they are feeling should be communicated too if possible and i think a little extra work with body language would help. for example, it looks to me like the man is stabbing the centaur, but it's not certain whether he's falling on to the centaur or being dragged along (by the knife stuck in the centaurs back). i think that taking another shot at his gesture would help with your idea in mind because he does look a little stiff (i know how hard it is to get right, i'm going to have problems with my stuff too). also, if the centaur is balancing on his hind legs then you may want them to show the strain a little more, try and communicate how hard it is to lift the whole body off the floor and drag a man along too. if i'm not getting what you're trying to do right, then i apologize.

either way this is shaping up nicely.

cleveland.

coochaki
04-01-2006, 08:07 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143925663_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143925663_large.jpg)

hi to all
this is the snake that I used it for instace of hair for medusa !
I used bones to create other poses from it!

coochaki
04-01-2006, 08:19 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143926347_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143926347_large.jpg)

Hi to all.
I create a pose from may main female character.
then i used the snake to creat hair,but it needs more snakes , so i desided to use ornatrix plugin to creat the shpe for snakes .
I used mesh from instance modifier to create intance mesh, that they are little snakes!
I Wraped the main instace snake ,to creat correct UVW fo texturing later!

coochaki
04-01-2006, 08:23 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143926603_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143926603_large.jpg)

ok this is the result!

coochaki
04-01-2006, 08:32 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1143927119_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1143927119_large.jpg)

Ok.
I rendered the solid mesh to seeing the result!
other than -->
I created new morph of face for medusa!
but medusa 80% completed , it needs more work on it! I dont agree the shape of right hand! ha ha.. ha. ; but i posted here,that you see my WIP.
how ever I will spend more time to looking better!
thanks alot... .. .

coochaki
04-02-2006, 08:04 AM
RenBoW: thanks man!... .. .
Cleveland:
i do have a couple of crits though, and they are along the same lines as amz23, so be prepared.
when viewing the scene as a whole it has to be obvious what the main characters are doing, and i think you have got that down, there's no doubt. but what they are feeling should be communicated too if possible and i think a little extra work with body language would help. for example, it looks to me like the man is stabbing the centaur, but it's not certain whether he's falling on to the centaur or being dragged along (by the knife stuck in the centaurs back). i think that taking another shot at his gesture would help with your idea in mind because he does look a little stiff (i know how hard it is to get right, i'm going to have problems with my stuff too). also, if the centaur is balancing on his hind legs then you may want them to show the strain a little more, try and communicate how hard it is to lift the whole body off the floor and drag a man along too.
thanks cleveland I got yore world , i try it too looking better, but not now , later i do it.
may be it is my final pose , but it isn't fanal view i will rotate the view on my fainal pic to get a good balance of this pose, I know what you say !but about this pose please wait alittle.
how evere thanks for youre idea!
it will help me , i will be more happy if i see you here more... ..

coochaki
04-03-2006, 02:05 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144073130_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144073130_large.jpg)

madam medusa unwraped!!!... .. .

coochaki
04-03-2006, 02:13 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144073587_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144073587_large.jpg)

hi to all.
other pose for medusa!
it completed 90%
i'm going to add more details, on medusa body & the male character!
new riging created for medusa !
... .. .

coochaki
04-03-2006, 02:46 PM
hi guys.
what you think about this pose?
any crits?
other than this i will submit more updates very soon!

Vedic-kings
04-03-2006, 05:14 PM
I think the pose look good, but medusa dosen't look like she is on the ground.

coochaki
04-03-2006, 06:56 PM
Vedic-kings: thanks man ... .. .
she isn't on the ground ! but she keep herself up with right hand with holding a part of solid object !... .. .
thanks man!... .. .

ThierryS
04-04-2006, 08:35 AM
Good modeling there Mohammad!:thumbsup: I think the poses of your characters could be a bit more exagerated to make them more dynamic, you got good action happening, pushing them a little bit more(like raising the arm a bit higher, tilting the head slightly more) will make the scene stronger. Great work so far! Good luck for your next milestones!

coochaki
04-04-2006, 03:17 PM
thierry2005: thanks man :thumbsup:
:scream:

Cleveland
04-05-2006, 01:26 AM
hey coochaki. good to see some more progress here. i love the modeling but i agree with thierry about the poses. in this last one he's right about raising the arm. better off making her look like she's hanging from the thing by having her stretching and then try and have her body being pulled between her arm and the man she's choking. keep on pushing the poses out and you'll be fine.

cleveland.

kreuz
04-05-2006, 06:04 AM
good concept , i love those kind of topic , keep it

coochaki
04-08-2006, 09:30 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144488643_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144488643_large.jpg)

Hi to all.
I was too busy!!!
however this is another update!
I'm starting texturing!....
Thanks alot.

RenBoW
04-08-2006, 09:52 AM
Medusa pose and scene is good....And flying people look good too...but (very small crit)arent they supposed to actually hold the hands?You're modelling very fast!!! :thumbsup:

living_for_cg
04-08-2006, 09:57 AM
thats been so nice and hard work till now... your modeling is great.:cool:
i liek the idea keep on working well.

coochaki
04-08-2006, 01:13 PM
Cleveland: thanks man .tyhanks for your help to me!...
kreuz:Thanks man!
RenBoW:
but (very small crit)arent they supposed to actually hold the hands?
thanks man you right, but there is no need because between their hands , i want to show a flash light or a light that describe somthing like the emotion of their!
thanks again.
living_for_cg:
thanks man.glad to see you here!

coochaki
04-08-2006, 01:24 PM
Hey guys .
I decided to start the texturing!
It will be too cool! i'm starting to get some test to human skin shader !
I will update soon!
It will be cool!!!...
thanks guys... .. .

mmoir
04-08-2006, 01:24 PM
Mohammad,

You are a modeling machine, lots of great stuff. :applause: I just looked at your concept again and these characters will mesh nicely with your theme. The clothes on the flying characters look a little off to me, maybe if you had the clothes up tight to the skin on the front side of the characters bodies and loose on the back side. Maybe this will show the force of the wind more.

Great job so far and I look forward to the scene coming together.

coochaki
04-08-2006, 01:39 PM
mmoir:
The clothes on the flying characters look a little off to me, maybe if you had the clothes up tight to the skin on the front side of the characters bodies and loose on the back side. Maybe this will show the force of the wind more.
thanks man ! you right.
it looks to me the same way that yoy tell! but allow me to start first to texturing , because
i'm a little tired from modeling ... haha ..ha.
there is no matter, there is too many tricks that i can use from them to completing my work !
thanks man for your help!:cool:

coochaki
04-09-2006, 03:39 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144597184_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144597184_large.jpg)

Hi to all.
i completed the painting human skin !
but first , i tested the base skin shader.there is two skin shaders that i tested!

coochaki
04-09-2006, 03:42 PM
hey guys
what kind of them are better ; skin shader (1) or skinshder(2) ?
thanks ... .. .

Womgoose
04-09-2006, 03:49 PM
I prefer shader 2 on the spheres.
Nice work so far ;)

centurionit
04-09-2006, 03:50 PM
Agree...the second one is better!!!Good luck mate:thumbsup:

http://forums.cgsociety.org/showthread.php?t=330707

coochaki
04-09-2006, 05:10 PM
thanks guys!
but more opinion?
... .. .

shakes
04-09-2006, 09:40 PM
nice updates.. the medusa looks great!..what a good plugin that ornatrix is. as for the shaders, I prefer the first, mainly coz it's less washed out than no 2.great work Mohammad!

coochaki
04-09-2006, 10:30 PM
shakes: thanks man!
what a good plugin that ornatrix is
yes it is fast & easy to use!

oceanbluesky
04-10-2006, 03:19 AM
this concept just becomes more and more interesting...really like the additional characters you have created since your initial drawings...very different kind of theme, look forward to seeing the final result, good luck!

And no worries about your English -- your images are excellent!

coochaki
04-10-2006, 07:40 AM
oceanbluesky: thanks alot , man!... .. .

coochaki
04-10-2006, 11:00 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144666829_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144666829_large.jpg)

Hi to all.
this is just the basic skin shader test!
i will show you the flat maps of diffuse color & bump map , but at first let me to get some test to see the result!
i think the skin shder is a little clear , & needs more detail on color map.
thanks... .. .

living_for_cg
04-10-2006, 11:13 AM
im following your work man:thumbsup:. thats nice, but as you said needs more detailes. keep it up:)

coochaki
04-10-2006, 11:18 AM
living_for_cg: thanks man!
more updates comming soon!
thanks agan....

coochaki
04-10-2006, 12:40 PM
i think the skin shader needs more contrast!
what you think?

AWaqas
04-10-2006, 03:16 PM
Thats an awesome modelling & great character!! Keep it up!! :thumbsup:

Massoud
04-10-2006, 04:18 PM
nice, continue man :thumbsup:

khob edame midi.

coochaki
04-10-2006, 08:04 PM
hey guys!
i,m working on texture now! i add more details! more updates comming soon ... .. .

AWaqas: thanks man!
Massoud: thanks man! ( mamnoon; man edameh midam, omid varam to ham be khoobee edameh bedi ,
to este dadeh ziyadi dari, azash be khoobi estefadeh kon! )

coochaki
04-12-2006, 12:08 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144843731_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144843731_large.jpg)

hi to all.
this is diffuse map for male character.
painted in photoshop.

coochaki
04-12-2006, 12:15 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144844144_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144844144_large.jpg)

hi to all.
this is diffuse map for male character.
painted in photoshop.

coochaki
04-12-2006, 12:21 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144844492_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144844492_large.jpg)

hi to all.
this is Bump map for male character.
painted in photoshop.

coochaki
04-12-2006, 12:35 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144845311_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144845311_large.jpg)

hi this is another test.
more detail added.
standard material.

coochaki
04-12-2006, 12:42 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144845736_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144845736_large.jpg)

hi
this is another test.
mentalray ss material!
all of shader tests , rendered with mentalray!
may be later i will composite this two
shaders later!... .. .
but i think this is better... .. .

coochaki
04-12-2006, 12:48 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144846125_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144846125_large.jpg)

hi
this is another shot!
i thinks it is good view of shader!
i think it is close to the result that is in my mind!
however... .. thanks.

coochaki
04-12-2006, 01:00 PM
hey guys !
what you think about skin shader test 2_2?... .. .
.. .

Dodgeas3d
04-12-2006, 03:05 PM
He seems a little oily, still missing real skin tones, that bump in closeup is too big. Put that bump map into specular intensity slot and adjust it to get nicer specularity on that shader...

coochaki
04-12-2006, 06:52 PM
Dodgeas3d:
thanks man!
yes i agree with you that skin shader looks a little oily, but really i dont want to creat very realistic skin shader!& my characters must be a little oily !
the most important part in skin shader is compositing test2_1 with test 2_2
that i could composit them in max or later in compositing part! how ever i looking for a good result even in any way or method!
my characters isn't very near to camera so there is no need to make detail very much!
i looking for a good result based on the position of my character with camere or final image or
distance from camera!
thanks for your help!:thumbsup:

coochaki
04-12-2006, 08:47 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1144874838_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1144874838_large.jpg)

hi to all.
this is updated concept sketch & composition!
this shows 60% that is in my mind!
now it is better & easier to imaginating my concept!
but the most important thing, is the style that i used!
i will describe the story! but later!
thanks alot ... .. .

coochaki
04-13-2006, 04:49 AM
hi guys!
what you think about my concept?!
is it clear to you?
what you grasp from my concept?
i need your comments!...
thanks alot... .. .

soapy
04-14-2006, 05:38 PM
Hey nice work! Superb set of model you have put together so far. Looks like you have a really good one going.

coochaki
04-15-2006, 07:37 AM
soapy: thanks man!.. .. .

shakes
04-15-2006, 12:12 PM
I agree with soapy.. fantastic collection- it's a shame seeing them so small in the composition, though- maybe if you had them in more perspective, like one close up, in descending perspective or something? great work you've done.

bkeiser3d
04-15-2006, 04:23 PM
Interesting idea, you have a lot going on here, it's hard to tell what is going on or taking place in the picture. You may just want to pull a few characters out to narrow down the theme to one idea. nice models.

coochaki
04-18-2006, 10:02 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145354573_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145354573_large.jpg)

hi to all.
this is more update!
hair on each character will be add on compositing milestone.
thanks .. .. .

coochaki
04-18-2006, 10:27 AM
shakes: thanks man

it's a shame seeing them so small in the composition, though- maybe if you had them in more perspective, like one close up, in descending perspective or something?

no . this is final view!..
bkeiser3d:
thanks man...

You may just want to pull a few characters out to narrow down the theme to one idea

i want to create more characters , to narrow down them!... ..

thebest
04-18-2006, 11:36 AM
wow just wow I`am very sorry for not being here from the beginning my hands are unable to write anywords that can express my feelings very very powerful keep going

coochaki
04-18-2006, 11:40 AM
thebest: thanks man... i'm glad to see you here!:)
... .. .

dorvanium
04-19-2006, 08:41 PM
Nice Modeling . keep it up . good luck

coochaki
04-20-2006, 06:07 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145513272_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145513272_large.jpg)

hi to al1.
i used displacement under mentalray!

coochaki
04-20-2006, 06:18 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145513882_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145513882_large.jpg)

hi....
this is another update!
hair will be added later !
i used some compositing to change my image alittle!
i uzed z depth ,lighting ,render elements to creat some effect such as shadow , blure ... .. .

coochaki
04-20-2006, 08:27 AM
dorvanium: thanks alot man.:wavey:

thebest
04-20-2006, 04:06 PM
cool work keep going just that I feel his skin looks very clean I mean it doesn`t look realistic

coochaki
04-20-2006, 05:58 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145555881_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145555881_large.jpg)

hi to all .
this is new character that called armor.
i will add more details .
thanks.

coochaki
04-21-2006, 10:53 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145616790_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145616790_large.jpg)

hi to all .
this is another update !

coochaki
04-21-2006, 11:07 AM
thebest:
thanks man!
i don't want to creat very realistic skin shader!
i think every think is ok!:D
thanks alot for your comments!... .. .

FlaminGlow
04-21-2006, 11:40 AM
Hi Mohammad, big idea like this one full of emotions and models besides lot of different parts and colors is realy hard to manage and keeping one mood for the whole scheme is also a challenge i like this idea and the emotions of the characters it realy give big thoughts and lessons in life, i like your work untill now all is wonderfull i only suggest you make a connecton between the body and wings of your flying away characters.

good luck mate. :thumbsup:

oceanbluesky
04-21-2006, 12:21 PM
Hey Mohammad! The flying figures are wonderful...very evocative of a "journey"...look forward to seeing more!

coochaki
04-22-2006, 12:12 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1145664733_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1145664733_large.jpg)

hi to all .
this is another update!
mentalray & displacement!
hair will be added later!
thanks... .. .

coochaki
04-22-2006, 12:22 AM
FlaminGlow:thanks alot man!
make a connecton between the body and wings of your flying away characters.

ok.
ther is no problem , i will fit it with hair!:D
thanks again!
oceanbluesky: thanks alot man!

coochaki
04-22-2006, 09:09 PM
hey guys!
what you think about the way that i used colors for this flying humans?
any opinion?.... .. .
i'm working on magical rock!
i will update it soon!
thanks... .. .:scream:

coochaki
04-23-2006, 08:45 PM
:d ... .. .

thebest
04-26-2006, 05:09 AM
oh I hate my self sorry for the late reply
I have just one crit the woman`s cloth is alittle shiny

coochaki
04-27-2006, 06:43 PM
thebest: thanks for your crit man!
galad to see you!... .. .
i will update very soon .
i'm a liitle busy!
but there is no matter!
i'm going... .. .

Climax
04-28-2006, 12:43 AM
Time for some hair pal :scream::beer:

coochaki
04-29-2006, 12:05 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146312346_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146312346_large.jpg)

Hi to all!
i was a little busy!
sorry i submit a little late!but there is no mater !
how evere...
i used some textures , some shaders, & hand painting , to create the texture in photoshop!
i used the same diffuse texture for bump map !
thanks... .. .

coochaki
04-29-2006, 01:22 PM
climax : Time for some hair pal
thanks man!
looks cool opinion!:D

voxelMan
04-29-2006, 01:56 PM
keep it up! love to see more!

thebest
04-29-2006, 03:05 PM
cool modeling and texturing can u give an overview about it ?

coochaki
04-29-2006, 03:16 PM
sorry for my bad english!
i dont know what you mean?
can you tel it a liitle clear for me?:D

coochaki
04-29-2006, 03:20 PM
can u give an overview about it ?
=?... .. . :D:D :D

coochaki
04-29-2006, 03:21 PM
voxelMan : thanks man!
i will update very soon!!

barbapapa
04-29-2006, 03:26 PM
HI coochaki realy nice textures, something that i have to say is that i can see some seams and some stretching on the corners od the stairs. If you correct that it will be perfect :)

coochaki
04-29-2006, 03:33 PM
barbapapa :
something that i have to say is that i can see some seams and some stretching on the corners od the stairs
thanks man !
you right!
i will correct it now!
thanks again for your crit!:thumbsup:

coochaki
04-29-2006, 04:44 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146329057_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146329057_large.jpg)

hi to all.
this is a nother updare!
i used the same texture that i used for magical rock!
i creat another texture in 3dsmax with
some shaders!
then i composite them together
then i added more details using brush , dodge, burn & smudge tool in photoshop!
more details will be added!
thanks... .. .

oceanbluesky
04-29-2006, 05:09 PM
Oh man oh man!! I can't wait to see this completed it just keeps getting more and more interesting!! --The original concept was hard to understand because it is so different, demanding, and cerebral...but it was exciting and now the potential of that excitement is beginning to pay off and come together. Really find the concept behind this image facinating. Look forward to more updates Mohammad!

coochaki
04-29-2006, 08:51 PM
oceanbluesky : thanks man!
i will update very soon!
i will tell about the story behind my concept & the style that i am using!
i hope you like other updates!
thanks for your support!

thebest
04-30-2006, 04:54 PM
sorry for my bad english!
i dont know what you mean?
can you tel it a liitle clear for me?:D
hmmm sorry for not making that clear but u showed me what I wanted to see in the last update so thanks :thumbsup:

coochaki
04-30-2006, 10:30 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146436255_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146436255_large.jpg)

hi tot all!
this is another update, after working a day on it!
now texturing completed!
hair & fur will be add later!
more effects will be add on post effects milestone!

shakes
04-30-2006, 10:52 PM
very nice work on the world textures, mohammad. great! and the figures are coming together well too.

coochaki
04-30-2006, 10:58 PM
shakes: thanks man!
but what you think about texture of speartaur?

coochaki
05-01-2006, 08:19 AM
time to working on medusa!:scream:
ha ha... ha... .. .

reiv
05-01-2006, 08:25 AM
Hi coochaki,
Great work!
About the speartaur texture, it depends on what you've planned. I mean if you're planning to add fur on him (on the horse-like part) it 's just fine. But if it's not the case, maybe you should add more variations or fur-like appearance or slightly paint the muscles shape.
Keep it up!

coochaki
05-01-2006, 11:03 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146524623_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146524623_large.jpg)

hi to all .
the texturing of medusa & killer 02 completed!
i changed the pose of medusa to looking better!
it was hard to texturing it!
however!...
hair will be add later!
more sffects will be add on compositing part!
thanks ... .. .

coochaki
05-02-2006, 08:02 AM
reiv: thanks man ! thanks for your help!:thumbsup:
glad to see you here!:)

Lemog
05-02-2006, 08:39 AM
Much work here since my last visit before my holidays... respect mate, fantastic work... especially with your world texturing, I really like this kind of aspect... :thumbsup:

coochaki
05-02-2006, 12:20 PM
Lemog:
thanks man!
glad to see you here man!

thebest
05-02-2006, 04:35 PM
cool updates just I had an idea of making the snakes on her head longer and maybe black in color

soapy
05-02-2006, 06:41 PM
Wow, epic project you have going here. All the modeling looks great. I am looking forward to seeing how it all comes together.

coochaki
05-03-2006, 04:11 AM
thebest: thanks man!

just I had an idea of making the snakes on her head longer and maybe black in color

i dont agree to making head longer, i tryed one time to creat dark color but it wasn't good result, maybe it needs more darken color!
however , thanks for your opinion man!:lightbulb
soapy: thanks man !... it will be cool!:cool:

oceanbluesky
05-03-2006, 04:22 AM
Hey Mohammad, wow! This is progressing so well...I really enjoy it! The snakes are perfect as they are, as far as I'm concerned. Maybe some blood coming from the stab wound on your Speartaur, but, you've probably already thought of that and are awaiting the fur and such. --Sorry I can't offer more positive crits. Just really like this theme!

Good luck -- and thanks for stopping by my thread earlier, too!

thebest
05-03-2006, 04:22 AM
thebest: thanks man!

i dont agree to making head longer, i tryed one time to creat dark color but it wasn't good result, maybe it needs more darken color!
however , thanks for your opinion man!:lightbulb

I didn`t mean to make the head longer I mean the size of the snakes over her head

coochaki
05-03-2006, 04:39 AM
oceanbluesky:thanks man!
Maybe some blood coming from the stab wound on your Speartaur,
yes i agree this but in compositing part!
thanks to remember it to me!:thumbsup:

thebest: I didn`t mean to make the head longer I mean the size of the snakes over her head
ok man
sorry, i got it!
i know what you mean!
it is cool idea!:thumbsup:
thanks again!~

coochaki
05-03-2006, 04:50 AM
hey guys thanks a lot to all! to stopping by this tread!:scream:

thebest
05-03-2006, 05:10 AM
ok man
sorry, i got it!
i know what you mean!
it is cool idea!:thumbsup:
thanks again!~





glad I could help :scream:

coochaki
05-03-2006, 05:15 PM
hey guys !

i was too busy today
i can post any more updates today , but more updates will update tomorrow!
thanks again!

yeray
05-03-2006, 05:32 PM
cool shaders, :) great work men, keep on

coochaki
05-04-2006, 08:42 AM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146732147_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146732147_large.jpg)

hi ti all.
i added more details on armor .
i'm going for unwraping & texturing right now!
thanks!... .. .

coochaki
05-04-2006, 08:54 AM
yeray: thanks alot man!

thebest
05-04-2006, 02:21 PM
waitingfor more

coochaki
05-04-2006, 02:44 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146753875_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146753875_large.jpg)

hi to all.
another update!
i tried to creat a good texture for it!
how ever for trxturing this i used some techtiques in photoshop,& some painting
using layer style , shadows ... in phtoshop!
in 3smax i used just a diffuse & bump color,
i'm ging to creat a good pose for him
depend on my scene!
thanks ... .. .

glenn23
05-04-2006, 02:53 PM
Excellent texturing.People sometimes forget how great a tool photoshop is. You've used it beautifully.

oceanbluesky
05-04-2006, 03:15 PM
Wow! This looks great Mohammad! Very nice details. Exceptional details really, especially in the chainlink.

coochaki
05-04-2006, 04:43 PM
glenn23:thanks man!
People sometimes forget how great a tool photoshop is
yse i agree with you
oceanbluesky: thanks alot my friend!

....
..
.

living_for_cg
05-04-2006, 06:23 PM
Hi.coochaki ... thats nice cloth modeling. i like the textures. it really gives the scence.:) keep going .

coochaki
05-04-2006, 10:37 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146782245_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146782245_large.jpg)

hi.
this is the final pose for him!
more detaile added!
i want to create another pose , to using it as a new character!
thanks...

oceanbluesky
05-04-2006, 10:52 PM
Beautiful! Really like the way this image is coming along. Looking forward to more updates!


Good luck!

thebest
05-05-2006, 03:41 AM
time to fast keep going :thumbsup:

soapy
05-05-2006, 05:51 AM
That armour is great. It kinda has a cross between a futuristic and ancient style going on. Very nice!

coochaki
05-05-2006, 07:43 AM
living_for_cg: thanks mate! glad to see you here!
oceanbluesky: thanks for stopping by this tread man! i'm compositing the characters together, but i don't want to post it now! but it will be cool!
thanks again man!
thebest: yes mate, time to fast more fast!.... .. . thanks for stopping by this tread!
soapy: thanks man!
yes , ... .. .

coochaki
05-05-2006, 02:27 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146839220_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146839220_large.jpg)

hi .
i created two kind of grass in 3dsmax.
later i will composit them to gether, for around the magical rock!
thanks... .. .

coochaki
05-05-2006, 07:48 PM
http://features.cgsociety.org/challenge/entries/13/10248/10248_1146858481_medium.jpg (http://features.cgsociety.org/challenge/entries/13/10248/10248_1146858481_large.jpg)

hi to all.
this is another update .
i modeled it in 3dsmax!
in this case i don't modeled it in zbrush!
.... .. .