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View Full Version : The Journey Begins Challenge (3D) Entry: José Eduardo Lobo


EL1230
03-01-2006, 01:06 AM
José Eduardo Lobo is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=9942)

Latest Update: Final Image
: RETOQUES
http://features.cgsociety.org/challenge/entries/13/9942/9942_1148066128_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3560724#post3560724)

Climax
03-01-2006, 01:13 AM
BIenvenido Lobo! me alegra ver que se decidio, ahora a trabajar duro!! :scream::thumbsup::bounce::wip:

EL1230
03-01-2006, 01:23 AM
Gracias, amigo lo único que le puedo decir es que "La virtud, como el arte, se consagra constantemente a lo que es difícil de hacer, y cuanto más dura es la tarea, más brillante es el éxito". adelante y suerte!

mosconariz
03-01-2006, 01:29 AM
Gracias, amigo lo único que le puedo decir es que "La virtud, como el arte, se consagra constantemente a lo que es difícil de hacer, y cuanto más dura es la tarea, más brillante es el éxito". adelante y suerte!

No sea mamón... jeje... mucha suerte :thumbsup:

EL1230
03-06-2006, 01:43 AM
This is my envirronment sketch.

EL1230
03-06-2006, 05:30 PM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1141669821_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1141669821_large.jpg)

Hi, this is my concept sketch

EL1230
03-11-2006, 12:15 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1142039722_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1142039722_large.jpg)

until the moment I am modeling the stage scene

EL1230
03-11-2006, 02:22 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1142047362_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1142047362_large.jpg)

other render

FlaminGlow
03-11-2006, 02:37 AM
what is the language i don't understand he he, the sketch and character in it are very nice also your modeling so far...:thumbsup:

varma
03-11-2006, 08:11 AM
Funny sketch! I like the main character and that tiny tree house!
Keep up!
:)

EL1230
03-12-2006, 06:35 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1142148910_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1142148910_large.jpg)

Por el momento estoy modelando la hormiga mutante como le llaman mis amigos!

Hooch
03-12-2006, 06:42 AM
Ok, maybe this little guy finally finds Osama! :scream:

Good Luck Lobo!

EL1230
03-15-2006, 04:21 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1142400074_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1142400074_large.jpg)

Espero que les guste mi modelo

Elentor
03-15-2006, 04:38 AM
I think the eye texture is too stretched horizontally. It would surely work better if you fixed this.
Also, the nose is too soft. Try making the border a little harder.

Good work otherwise. Good luck.

MVDB
03-15-2006, 05:41 AM
haha!

the house with the stairs look very cool!
Maybe wanna make the bug look in the distance, standing on top of the tree..?
Just a thought..

Keep going! ;)

monks
03-15-2006, 10:00 AM
very good head :) and good expression, remind me "Fourmiz" :D

EL1230
03-20-2006, 04:11 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1142831503_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1142831503_large.jpg)

Estoy terminando los accesorios de la hormiguita, seguiré actualizando posteriormente

Climax
03-20-2006, 04:14 AM
Se va viendo bien, pruebe tambien haciendole las pupilas mas grandes :thumbsup: las patas estan mucho mejor asi, pilas! :bounce:

FlaminGlow
03-22-2006, 09:19 PM
nice models man, i like this terminando, very nice work and as climax said:

Se va viendo bien, pruebe tambien haciendole las pupilas mas grandes :thumbsup: las patas estan mucho mejor asi, pilas! :bounce:

i don't know but as he means.:argh:

EL1230
03-25-2006, 05:18 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1143267506_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1143267506_large.jpg)

Hola a todos, estoy haciendo pruebas de texturización del entorno de mi escena

megabytes2004
03-25-2006, 06:29 AM
this one is good. i could almost see the ending results from the texture that u have. nice tree texture and good camera angle. Nice work!!! good luck to all!!!


cheers!!!
megabytes2004

Womball
03-25-2006, 06:32 AM
The background is looking gorgeous so far! I think you could shift the camera angle a bit to the right, so the mushrooms aren't centered. That might make a better composition. Otherwise great character and modeling!

Nomad
03-25-2006, 07:22 AM
Exellent modeling :thumbsup:


This scene have already a cool mood and the ant with rocketlauncher is verry funny :bounce:

Good luck and have fun :)

EL1230
05-02-2006, 05:20 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1146547246_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1146547246_large.jpg)

Solamente son pruebas de texturas para luego mapearlas debidamente

fer3d
05-02-2006, 04:12 PM
Hola compadre! Acabo de descubrir tu trabajo y me gusta mucho. Muy realista la hormiga y el entorno genial... Sigue adelante! El equipo (casco, cohete) se ve gastado y en guerra. No sería bueno que la hormiga tenga cicatrices y heridas?

For those who don't speak Spanish: Just found your thread. Like it. Realistic ant and great environment... The equipment looks old and worn out. How about some scars in the ant?

fer

Climax
05-02-2006, 06:41 PM
Vamos Lobo, no se raje, le esta quedando pijuda, no tire la toalla ahora :twisted:

EL1230
05-05-2006, 05:08 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1146805715_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1146805715_large.jpg)

Faltan detalles que luego estaré retocando

oceanbluesky
05-05-2006, 06:13 AM
Hola José! I love the tree house in the background...nice textures and perspective....looking forward to seeing it comped together. Good luck!

authentic
05-05-2006, 07:47 AM
really interssant composition and shading work. Good luck for finish the challenge.

EL1230
05-07-2006, 09:26 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1146993980_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1146993980_large.jpg)

Debido a mi trabajo no he podido detallar mas la escenografía, lo importante es que he finalizado el concepto y espero que sea del agrado de ustedes.

Climax
05-08-2006, 03:40 AM
Great! Good Job my friend I knew you will do it!
Buena lobo! felicidades, termino y se graduo con honores!! :buttrock::applause::cool::bounce:

EL1230
05-09-2006, 02:51 AM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1147143065_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1147143065_large.jpg)

Esta es mi composicion en ella describo los efectos y los programas utilizados.

EL1230
05-19-2006, 07:15 PM
http://features.cgsociety.org/challenge/entries/13/9942/9942_1148066128_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9942/9942_1148066128_large.jpg)

He realizado unos retoques de luminosidad a la imagen final

fer3d
05-19-2006, 07:36 PM
Hola compadre,

Excellent work, fun idea everything great...

Are you sure about the last blue light you added? Looks nice, but a little fake, considering that your scene was looking quite realistic

Congrats!!!

Excelente trabajo, divertida idea, todo super...

Estás seguro del último halo azul que añadiste? Se ve muy bonito, pero un poco artificial, en una escena que tenía bastante realismo.

Felicitaciones!!!


fer

Womball
05-19-2006, 08:02 PM
So this using broken down images as multiplanes in away? Its a really cool effect!

fer3d
05-30-2006, 01:14 PM
So this using broken down images as multiplanes in away? Its a really cool effect!

I agree. I'll be experimenting with it in my next project.

I really like this artwork, and I believe it was accomplished fairly quickly, with intelligent strategies. You don't always need to model trillions of polygons to get a successful image IMHO...

Digo que estoy de acuerdo con Womball en que tu uso de planos múltiples logra un efecto genial. Y que me gusta personalmente tu arte, en el que utilizaste inteligente estrategia más que trillones de polígonos modelados, demostrando que no siempre son necesarios (en mi humilde opinión) para obtener trabajos bien logrados.

fer

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