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View Full Version : The Journey Begins Challenge (3D) Entry: Damir G Martin


AIR
02-28-2006, 11:04 AM
Damir G Martin is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=9717)

Latest Update: Modeling: A hand
http://features.cgsociety.org/challenge/entries/13/9717/9717_1143587831_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3397267#post3397267)

beelow
02-28-2006, 11:07 AM
Yeah, Damir showed up, this is getting intense!:thumbsup:

Zapan
02-28-2006, 11:07 AM
Hey Damir !

Glad to see you !

Have a lots of fun and best of luck

cheers ,

-Zapan

makaron
02-28-2006, 11:09 AM
http://hem.bredband.net/makaron/smile/bbbb.jpgnice to see you...

AIR
02-28-2006, 11:16 AM
My journey began here at CG talk.
When I first time loged on this great site,I really wasnt aware of things that will follow after.

I moved from my home town,and away from my family and friends for life time oportunity,great job that doesnt hit you every day,but merely,once or twice in your life.Many thx for that once more to CGtalk.

And now this theme,set's me and you guys into new journey.Im happy beyound telling.

Wishing all participants great and peaceful journey.(with occasional thrills dangers n' monsters on they're trip)

damir.

gpepper
02-28-2006, 11:30 AM
Damir in Here ! Great !
Have fun and a nice journey my friend !

sergioKomic
02-28-2006, 11:32 AM
The man can write as well!

Good luck Damir...:thumbsup:

nebezial
02-28-2006, 12:27 PM
yo dama lay off the poetry and finish the damn work in time lol:D

DimitrisLiatsos
02-28-2006, 01:19 PM
Have fun u nut! All this poetry brought tears in my eyes...now Play! :bounce:

Agamemnwn
02-28-2006, 03:02 PM
hi damir . good luck with the challenge i hope u ll be able to finish it this time. can wait to see your creations :D

monsitj
02-28-2006, 03:06 PM
Hi air! glad to see you again ! good luck , the crow is in the air ! :bounce:

ilusiondigital
02-28-2006, 05:02 PM
Hoooooo, Go on Damir, hehehe, tons of luck buddy. Hope to see your sketch ssssooooonnn

AIR
02-28-2006, 07:01 PM
Heeey guys.

Great theme,and the quote on the challenge guideline page from Lord of the rings,
gave me chills.
I feel like Frodo somewhat,never thought I would again,heheehe,we are put in hobits feet.

Dimmi,dont tease me:blush:

nebezial,will do.im determined with this one.

gpepper,,care to join me,hahaha

makaron,,hey girl,,also nice to see my favourite guinea pig here.

Zapan,,,Cheers to you to.,,which brought me to cheers,USA humoristic serial,and I quote,
"you wanna bee where everybody knows you're name"

All of you,let the games begin,let us mingle arround...:scream:

ArtisticVisions
02-28-2006, 07:32 PM
Subscribed. Good luck and Godspeed, Damir. :thumbsup:

Gunilla
02-28-2006, 08:00 PM
Hi and good luck Damir!

rattlesnake
02-28-2006, 09:03 PM
hi man, i still remember your spectacular challenge ..it was awessome, i think this one will be just fantastic..just cant wait to see it man, so good luck and a peacefull journey friend:)

3dRaven
02-28-2006, 11:47 PM
Damir it's to to show us your mad skills again :D

Can't wait till your idea forms, I'm sure there will be a great story behind it once it's done :)

mmoir
03-01-2006, 12:46 AM
Hey Damir,

Good luck and nice to see you back . Are any dinosaurs going to be involved in your journey... I look forward to your entry.

ihamid
03-01-2006, 04:00 AM
Hello AIR ! cool to see u again mate!....i see great fun and learning in days to come!

hhssuu
03-01-2006, 09:29 AM
hi man, nice to see ya again, good luck and enjoy the journey :)

KangarooMan
03-01-2006, 06:02 PM
Hey Damir great to see you in the challenge, best of luck to you! :D

Matt

atra
03-02-2006, 10:41 AM
Hi Damir :)

Nice to see you again. Good luck and have nice time on your journey :)

AIR
03-02-2006, 10:54 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1141296892_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1141296892_large.jpg)

Hi.
Here is my first idea,hope to be the last,and that I wont have double and triple thoughts on this.

EXPLANATION.

Basicaly,I got the idea for this character a month ago or so looking at photographed yellow dragon fly insect.
Since,I have it in my head,and have made rough sketch,that was probabaly never to be finished,but then,,JOURNEY challenge kicked in.
Thats when I decided I could giv it a go.
I finishwed sketch of the character,and during sketchin' proces
I broaded my idea to entire family image.
Dad,mom,kids,ones that are hatched,and ones that are to be hatched.

SHORT STORY__cos I havent thought of elaborated story for theese chars.

They are set on Journey they do every year,they are like birds,that move to follow summer.

Behind them,I hope to put endless row of theese INSECT_LIKE crits.
I will finish the sketch as much detailed as I can,to remove any Q's out,so the modelling can be smooth with clear idea of what a'm after here.

Well,that's it,have layed my CARDS on the table.
LET's play.

AIR
03-02-2006, 11:11 AM
ArtisticVisions _ Hey,thx man.Clockwise.

Gunilla__you too girl:D

rattlesnake_thx,hope I'l avoid last minute rush,adn have nice time and lot of fun creating this image.

mmoir_Like my first entry says,something else.
I'l try to make something that doesn't involve dinosaurs.hope to suceed.

yunisirees__agreed,You to mate,:thumbsup:

hhssuu__hi man,lot of familiar names and faces(avatars),it pleases me.

mmbenya__Matt,thx mate,you to,have fun here,adn seeya arround.

atra__Hi GIRL,,you traveling along?Nice to see you to.

Well,This socialising gived me a positive boost.

Zapan
03-02-2006, 11:22 AM
Hi Damir !

Sounds like a splendid idea ! I totally love it !
Really great sketch btw !
Eagerly waitin' how it will turn into !

cheers ,

-Zapan

makaron
03-02-2006, 11:40 AM
the bugFamily looks great :bounce:

atra
03-02-2006, 11:51 AM
:)
Yes, this time I am traveling too.


Nice family :)
I like the mother. Not tipically thin and good looking mom from tv commercial :)

gpepper
03-02-2006, 12:45 PM
It should be a great picture ! Nice idea and nice sketch ! :thumbsup:

rickycox
03-02-2006, 12:49 PM
Great character concept. You're off to a good start.

MVDB
03-02-2006, 02:12 PM
That's what I say! Never throw away old sketches!
Well, ok.. this one wasn't that old, but uknow what I mean..
Looking promissing with explanation, keeping it yellow (the mastercolor) would/could be cool.. :thumbsup:

Hope to see more soon! ;)

larsgehrt
03-02-2006, 02:38 PM
Yo dude,

cool characters and concept. Looking forward to seing some modelling from you.

Cheers...

ArtisticVisions
03-02-2006, 02:44 PM
That's certainly an interesting concept you've developed (great character sketches, btw).
:thumbsup:

KangarooMan
03-02-2006, 04:05 PM
Hey Damir, sweet looking concepts for the dragonfly family. I like the way you have the cocoons across the father's back, it gives them a nomadic feel. :thumbsup:

Matt :)

mmoir
03-02-2006, 04:19 PM
Hey Damir,


That is a cool look concept sketch of the dragon fly family. Very nice character design.:thumbsup:

AIR
03-02-2006, 04:54 PM
Zapan__thx Zap man.

makaron__THX again.I'l post image that I saw on the net that inspired me for this character,ass soon as I find it on my messy pc.
Basicaly,the father figure was the original idea i brought from that photo,and then came the rest of the family.

atra,,thx atra,hvala,to je i bio cilj,da postignem prizemljenu normalnu anatomiju žene=that was the goal,to achieve down to earth female anatomy.

gpepper,,glad U guys like it.

Im at the job now,dont have time to check out all of you people,but that is on my list of things to do..I really cant wait to see where you people go with this journey.

riki
MichaelMotion
larsgehrt
ArtisticVisions
mmbenya
mmoir

THX guys,,,gotta gooo,gona loose job:D

rattlesnake
03-02-2006, 08:20 PM
hey cool idea and sketch! very creative characters,sounds like a very beautiful environment and mood:arteest:

Agamemnwn
03-03-2006, 08:06 AM
march of the penguins meets dragon fly creatures :D great idea Damir . lets see you firing those polys :D

se7enthcin
03-03-2006, 08:56 AM
Interesting creatures. It's worth a shot. Good luck!

Gunilla
03-03-2006, 05:24 PM
Really nice concept! I can already imagine what you'll make of it with your special style - good choice :thumbsup:

Claireabella
03-04-2006, 07:37 AM
Hi Damir. Great sketch.......... enjoy the journey and good luck! :thumbsup:

AIR
03-06-2006, 01:28 PM
SOORY GUYS;;WASNT NEAR MY COMPUTER 3 DAYS,IM BACK NOW;AND STARTING

WITH GETING THIS PIECE INTO 3D.:wavey:

fer3d
03-06-2006, 01:59 PM
Your characters are very interesting, and the fact that those season migrations can have truly epic proportions, gives you great possibilities.

Good luck!

atra
03-09-2006, 04:46 AM
UPDATE, update, update.... :)

AIR
03-09-2006, 01:38 PM
Update coming soon!!

nebezial
03-09-2006, 01:49 PM
lazy bum boozing and gettin jiggy with girls..get to work

Kid-Mesh
03-09-2006, 01:55 PM
Very unique idea :) This should be interesting to watch and fun for you to create. Good luck.

Nakary
03-09-2006, 02:51 PM
Hi there..

Very nice characters you have there, I specially like the little one, very amusing.. :)
congrats..

AIR
03-09-2006, 11:49 PM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1141948147_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1141948147_large.jpg)

Hi people.

I still dont have butterfly tingle in my stomach about this concept so it means I still need to look for good composition I guess.

Id appreciate any thoughts on it,,
any pointer to something existing might set me to next step on this journey.

thx.

monsitj
03-10-2006, 03:33 AM
hi man! I still don't sure about my concept too ! heheh but a populate crowd scene sounds great ! good luck!

Stefan-Morrell
03-10-2006, 03:45 AM
I'd go for the big crowd idea too,nice building concepts you've made

Cheers

flamingbs
03-10-2006, 03:48 AM
I think you could have one family in the foreground on top of a hill, and the crowd in the background with the city that they're leaving. This way you would show that it is a mass evacuation, but still keep it personal with that one family. Good luck!

thesuit
03-10-2006, 04:16 AM
Why not both?
I second the motion to have a whole lot of ppl leaving home but center composition on the family in the foreground maybe staring still to what awaits them or maybe show them in the struggle of walking among many.

AIR
03-10-2006, 05:33 PM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1142012033_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1142012033_large.jpg)

I'l probabaly end with
family in the foreground,
and in Bg more of them moving away,laving houses.

But Im still dweling on some things here.

hope to be smarter after few hours thinking...

seeya soon

sergioKomic
03-10-2006, 05:37 PM
Dont overthink...

Have a drink , rest, have fun, and the idea will come....:beer:

makaron
03-10-2006, 05:48 PM
hallo Damir...

love the colors :) and like the idea with one family in the foreground and the crowd behind...
the only thing I´m missing is, I don´t know why they have to move? can you somehow show the reason why?

AIR
03-10-2006, 07:30 PM
monsitj__hope we start our journey ino 3d soon.

Stefan_Morrell,,thx mate.I went for certain turnip look,and yet,to remind on african tribal
clay-kinda-habitats.

flamingbs__I think I agree with you in a way.Im thinking same here.

thesuit__just as I said above,,I like the idea of family staring,capturing moment just before they start they'r journey.

sergioKomic__that sounds like nice idea.I might just do that. :thumbsup:

makaron__I'l try Mona.
Little by little Im forging story of theese creatures.
I think the reason for moving will be drying season,And the houses they live in would probabaly hang from something,,and they know the time for moving has come when they'r
houses start loosing height,and start touching grounds.

So.I'l try to portray that moment,,,crackled ground,,brownish and dryed vegetation,,

I need to think bit more.

I would like to start modeling more than anything,but I want to feel tingly sensation in my stomach about the cocncept before I start anything of a kind.

Until the tingle time... :)

THX for droping here guys,It is certainly big motivation.

mahmoud_ouf
03-10-2006, 08:39 PM
what a great sketches there ..
good luck ..

mmoir
03-10-2006, 09:06 PM
Hey Damir,

Concentrating on the family and having others leaving there homes in the background I think is a good idea. Maybe if you think of where you want them to go and why they are leaving some more ideas will come to you. I am think there is a drought and they have to leave , this is the impression I get for whatever reason.

AIR
03-11-2006, 12:56 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1142038585_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1142038585_large.jpg)

Hi there.
I figured,I'l get my thoughts together
concerning composition and things related along modeling path..
So,,this is rough boxed out figure,which
is not finished yet,and when it is,it goes for some Z-brushin'.

hope to post some update soon.

AIR
03-12-2006, 12:48 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1142124514_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1142124514_large.jpg)

Hi again.

Things are defining them selves slowly.
This is still box model phase in max,after which I'l throw this into Z-machine.

Love and peace y'all...

atra
03-12-2006, 02:13 AM
The atmospehre in the picture is already great! :)

Yep, people (bugs) moving in the background will be just right.... :thumbsup:
Let's rock....

dobermunk
03-12-2006, 10:11 AM
Hi A I R,
i love the idea of the father holding the childrren 'cacoons'. Unique!
My crit: right now the scene has no urgency. It could be a a family leaving a war-threatened environ or a family leaving for a camping trip... The fact that there are so many children supports this. You kinda feel like "well, if one gets lost you still have the others". Horrible I know - but dramatically... y'know what I mean.

No idea what sort of suggestive details you plan to get in to the composition, but I think that the protective parent-child element is the strongest impulse in the peice. I'd suggest one parent / one child. Perhaps devestation of the previous extended family in the background - or a mysterious "leave-by-night" situation, maybe the father wants to protect the yet-to-emerge-child-who-would-otherwise-be-sacrificed-the-next-day kind of scenario.... something that paints out the inner drama more clearly.

Hope this crit is helpful. great work.

David

AIR
03-12-2006, 11:28 AM
atra__thx girl.
I visited your thread the other day,I see you dont quit hair,,last time as I recall,you stueggled wiwth beard,,,I have ornatrix plugin for hair,have tried it when I made gorilla,It is cool plugin and renders believable hair,,with proper settings...FRIZERKA,,hahahaha..

dobermunk__
"You kinda feel like "well, if one gets lost you still have the others". Horrible I know - but dramatically... y'know what I mean. "

Superb noticing man..I really like that comment,havent actually thoughed of that this way,,,

And other comentary is really helpfoul,,,THX ALOT man.

Might be the war threatened area,,,or the drought,,,we will see:thumbsup:

thx guys..

makaron
03-12-2006, 11:45 AM
me like this start on your "bugman" :applause:

atra
03-12-2006, 12:42 PM
Yes, I practiced a bit and I mastered it ... :)
as much as I could...

That's right, I didn't even know from where to start on that challenge.
Now I'm much better organized

Da znas da je to ovde najplaceniji posao ... u zanatu je spas ;) mogla bih da se preskolujem

dobermunk
03-12-2006, 12:49 PM
Might be the war threatened area,,,or the drought,,,we will see:thumbsup:

Look forward to seeing what direction!

Tremoside
03-12-2006, 02:43 PM
Hi Damir,

Sweet creatures! It's like a mixture, a bit of this bit of that. Like a good animated char. Right now i miss some poses from concept. Your CARDS are fine, you hold a promising combination, as used to. So play my friend!

Good luck neighbour!

Mark

AIR
03-12-2006, 03:34 PM
thx Mona

atra__moje obadvije sestre su frizerke,a ja sam zavrsio preq,za kozmetičara,,silom prilika,nepitaj.

dobermunk__Hi again pal,,hope I dont disapoint you.;)

Tremoside__so nice to see you arround here mestre.Wish you to nice journey man..

DimitrisLiatsos
03-12-2006, 04:09 PM
I like the way u form out your char with boxes Damir... :thumbsup: ..this will be a very interesting char to see evolve...keep having fun friend. :bounce:

AIR
03-12-2006, 06:53 PM
HEY DIMMI MESTRE.
Allways pleasure to run onto your comment man.
Well,I agree,I will enjoy making this one.I wanted to explore my creative possibilities for a change.
We will see where it leads me.
I just finished my net browsing in search for ref photography and further inspiration for this work.

later today hope to update somethin'

AIR
03-12-2006, 10:49 PM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1142203795_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1142203795_large.jpg)

Hello gang.
This is final,FINAL post of boxing,
Next update is coming from Z-brush.
Hope to make satisfying level of detail for everybody's taste .

sandfish
03-12-2006, 11:45 PM
good idea for the challenge and great concept sketches.
looking forward after Zbrush phase.
good luck

atra
03-13-2006, 01:56 AM
:) ja imam fakultet, ali kad sam dosla u Beograd, morala sam da zavrsim kozmeticarski kurs da bih nasla posao...

Znaci kolege smo :D

You should make satisfying level of detail for jurys taste ... :deal:

AIR
03-13-2006, 10:09 AM
sandfish__thx for droping bye man.Im impatience kinda myself to see what are the results in Z-brush.
Sometimes everything what I plane to do goes so smooth,and othertimes,I cant get what I want no mater what,those bad times,I could even jump on my eyebrows and dance KAN-KAN and it wouldnt help. :)

atra__Yep,we are coalegues gal'.I have half of faculty education,and two high scools.
The details I'm after are hard to get,REALITY!!! :D :argh:
But Il giv my best,and try to dance KAN-KAN if it takes.

Seeya guys.

asbassie
03-13-2006, 12:32 PM
Your concept is awesome. Love the creatures.I wouldn't impose and pretend that i know what to recommend. It's just so great. Can't wait to see what the outcome will be. Go ahead and astound us again.

Zapan
03-13-2006, 05:04 PM
Hey Damir !!

Really cool character , just love the unique look he got ! :thumbsup: :)
Eagerly waiting for more ! Go mate !

cheers ,

-Steph

johnnygizmo
03-13-2006, 05:54 PM
I like your concept a lot, and the basic figure is really coming along. I can't wait to see where this one goes.

calisto-lynn
03-13-2006, 06:07 PM
yaaaay! damaaaa!! sorry for not getting here earlier!! great work so far!! :D cheeeeeers!!:D:D

AIR
03-14-2006, 11:10 AM
asbassie__thx for such nice comments pal..

Zapan__thank you to,Im just as eager to continue,last night was one of those bad nights,,
I started Z phase modeling and I couldnt move from point one man,,
I was exhausted by numerous tryes and failures.Hope after i got from my real job,could get something going.

guitarGeek__thx man,,,try to get update as soon as possible.

calisto__aint bad,thx for visiting.

seeya gang.:)

ThierryS
03-14-2006, 11:20 AM
Hi Damir, original characters! congrats and good luck for the rest! Curious to see how you'll model them from there.

ArtisticVisions
03-14-2006, 05:48 PM
Hey, Damir, looks like you're progressing well. Looking forward to seeing the character after you take him into ZBrush. :)

KangarooMan
03-14-2006, 10:25 PM
Hey Damir, great job boxing out the character, you've done an excellent job capturing the look you have in your concepts! :thumbsup:

Matt :)

shahabp
03-14-2006, 10:36 PM
hi,

I like that sketch which has lot of this creatures better than the second one which is
just a family.
good luck!

AIR
03-15-2006, 01:22 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1142385755_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1142385755_large.jpg)

After few unsuccesable attempts,
I finaly got his head wright.
I was about to drop my pen,and finaly got the shape I wanted.
It is still not what I have in my mind,but after some detail here and there,
convincing eyes,few tooths,and nice texture,,,
This is his head,now for the body,hope I wont have so much problems with it.

Adding a comment:

His mouth are multylayered,dont know if there is any expression for that,
but as a bug liek creature,he has
two pair of mouths,uper and lover,,
In my opinion,his upper mouth are more for communication use,and lower ones are
one designated for feeding.
seeya soon with more to come..

AIR
03-15-2006, 01:29 AM
Yeah,I forgot to say,his mouth not finished yet,the middle part missing,must model it.

thierry2005__luck is cruicila word here,,cos I had lack of it modeling head.Hope the body goes easyer.

ArtisticVisions__the head is result till now mate,but it misses bit more details,and parts,,,
hope to post some more soon.

mmbenya__thx matt,appreciate thoughts.

shahabp__I also think Il add more of theese creatures in B/G.

Off for a good night sleep,I need it. :wavey:

Zapan
03-15-2006, 10:35 AM
Aaaaahhhhh ... wow, that's rockin' design ... totally fan !

cheers ,

-Zapan

AIR
03-15-2006, 11:42 AM
Zapan__thx man,you are giving fuel for me to continue even harder,and every post to my thread is motivating in its way.

THX people..

seya soon with more to come..:wavey:

Tremoside
03-16-2006, 05:16 AM
wwoww, just keep it evolving! kool characterisation of this insect. Not human forms with human expressions. Great :thumbsup:

makaron
03-16-2006, 06:37 AM
his face is awsome... :)

calisto-lynn
03-17-2006, 12:50 PM
yaaay dama!!
wooow!! great work on the modeling!!:thumbsup: i love the face!!:D

ChewyPixels
03-17-2006, 02:56 PM
Modeling is coming along real nicely! I really like the head. Can we see a wire?

beelow
03-17-2006, 05:05 PM
Really nice modeling Damir! Waiting for more progress!:thumbsup:

AIR
03-18-2006, 09:45 PM
Hi guys.

Thx for visiting.

Im on the vacation,got three days freee of my job,and I went on the journey home :)
Will post wire as soon as I get back to my apartment.

SEEYA SOON.(monday)

rattlesnake
03-18-2006, 09:57 PM
hello...the design on that head is really cool..multilayer mouth is a good idea, good work mate:thumbsup:

se7enthcin
03-18-2006, 10:01 PM
very interesting :thumbsup:

I like the character a lot!

AIR
03-20-2006, 10:26 AM
Hi guys,back from the three days vacation,,tonight after real job session,gonna pump some

bug characters out of Z-brush.

rattlesnake__thx for positive thoughts pal.
se7enthcin__glad I'm not the only one liking it.

Seeya.

Agamemnwn
03-21-2006, 10:34 AM
awesome looking face Damir . cant wait to see it zbrushed :D

KangarooMan
03-23-2006, 07:00 PM
Hey Damir, great looking updates! The face looks excellent. :beer:

Matt :)

AIR
03-23-2006, 11:39 PM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1143157180_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1143157180_large.jpg)

Been a while.
I started modeling in Z brush.
But,have forgot alot of things since last serious Z ing spectacular dinosaurs.
This is skull part of the head.
Now i need to finish detailing double jaw parts and then body and then the texturing..
I guess I'l be able to derrive female character from this male figure,aswell
as the kids character.

Gotta put some rush.
I kinda lost my motivation a bit,,
everywhere,at job,,here,,It's gotta bee spring issue,
but think I'm getting over it..

Seeya soon,hope not so soon as last time,(5-6 days)

Zapan
03-24-2006, 04:13 PM
:surprised ...

woaaaaa ... awesome detailling Damir , looking so clean !

Keep rocking mate , chop chop :wip: :bounce:

cheers ,

-Zapan

se7enthcin
03-24-2006, 06:33 PM
Nice Zbrushing. I love the details! :thumbsup:

you have left me wanting more.

rattlesnake
03-24-2006, 07:36 PM
man thats looking awesome...dont stop updating friend..your work is always a motivation for me and im sure many others...so dont loss motivation, common! rock as u always do my friend!
Go Go Go Go Go!

AIR
03-25-2006, 01:21 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1143249696_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1143249696_large.jpg)

More to come soon.
I had problems with Z-brushin,,
also got complicated with displacement in zbrush,,,
Im second thinking should I tryrender in Zbrush,,even though I dont know am I competent for that kinda task,,
will see.

se7enthcin
03-25-2006, 01:29 AM
nothing short than fantastic. no crits yet!

AIR
03-25-2006, 01:41 AM
thx people.
Zapan__aknowledged mate,I'l try to keep way I did.
but its kinda hard to stay sharp after working enitire day .

se7enthcin__glad You like it man,,and also glad to be your networking mate,,,
although I dont have energy wright now to spend more time to learn all benefits of portfolio,and also,,by the begining of the upcoming april,I' l join cgs membership.. :)

rattlesnake__that sounds so great,to be someones inspiration or motivation,,I have few of my own muze artist here,one of them is nebezial,,STIVN is his name..
Now with theese words you gave me boost pal..thx ... :thumbsup:

thx for dropin' by guys.

Tremoside
03-25-2006, 01:59 AM
Wowo, fine details on the head! What kind of expressions will you give to them? This face is quite serious with thos small eyes. Well done my friend! :buttrock:

AIR
03-25-2006, 01:24 PM
Hi Mark..

Thx for nice comments,as for the expressions,,that would be the thing I'l think about later on,,,
but nevertheless,I'l giv them apropriate facial gestures.

I need to think about the texturin in a while,,the body will be done soon,,,little by little things are taking shape,

seeya..

monsitj
03-25-2006, 07:00 PM
Hi man ! I have the same problem with you , zbrush interface made me confuse at first and I tend to forget it if i don't use it every day ,but it's very powerful , and about the displacement workflow , there are a pdf tutorial at pixologic at zbrush classroom section , it's very clear and extremely useful , check it out man!

AIR
03-26-2006, 09:53 AM
thx monsit.

I'l check it out,although I have few tut's for displacement.

Tremoside
03-26-2006, 11:43 PM
Ok Damir, That's all clear. Just a tip to try..about dicplacement. I use a simple way to avoid displacement, mainly for tests, but sometimes that's fine for finals too. I used to export ZB mesh on level 3 (2-3-4, depends on how lowpoly the original) and export the normalmap too. As i counted it works much faster than displacement (for me in max with sss shader that's deifinitely faster) And you can add fine deatails as with a displacement map. I dunno it helps you or not, just give try. :beer:

AIR
03-27-2006, 12:24 AM
Hi Mark,,hx for the tip man..
But have to say I tried that also way back,,But as I recall,its something between
displacement and bump,is it not?
I finaly figured why my displacement havent worked,its because I made model out of few poly groups,and as I think I understand,that made z brush cunfused.

And I think you guys know how several attempts to make something does not go way you want,and you dont know what is wrong,and on top of everything,when you loose
few hours of work because you havent been saving your progrees so often.
I thin this emoticon shows my feelings :banghead: and then :cry: and then :shrug: and then :beer: and then :wip:

AIR
03-27-2006, 12:37 AM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1143419826_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1143419826_large.jpg)

this is still in big wip,this hand,but I hope to finish it tomorrow.

I had so much bad luck during
z brush phase up til' now.
Hope everything goes beter further.

You know,when nothing goes way you planed..

seeya guys.

atra
03-27-2006, 06:00 PM
This will be just great :)
CAn't wait to see all characters in their full glory :D
:thumbsup:

KangarooMan
03-28-2006, 12:04 AM
Hey Damir, excellent ZBrushing man! The face looks great, I love the way everything locks together. This will be one cool character! :deal:

Matt :)

Tremoside
03-28-2006, 09:13 PM
Yout kepp WIPpin my friend, it's gonna be awesom surely! Sometimes there are bad hours, surely, but i also have no dubt you will solve hem and wind your path to a great image. Nice Zb movements you have! Now :buttrock:

AIR
03-28-2006, 11:13 PM
atra__thx girl.

mmbenya__Thx Matt.I think they could end up as nice cg characters if I finish them way I imagine them.

Tremoside__Mark,thx for supportin' mate..

Im just not to satisfyed with my wokflow speed,It could be lot faster,but instead Im draging it like dunno what.
Well hope to speed up a bit theese days.

AIR
03-28-2006, 11:17 PM
http://features.cgsociety.org/challenge/entries/13/9717/9717_1143587831_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9717/9717_1143587831_large.jpg)

This is hand,finished Zbrush model.
Preped for texturing.

Now for the rest of the body.

Any comment is good one.

CryingHorn
03-29-2006, 11:55 AM
Nice. The fingers looks so accuretely touched.

Tremoside
03-29-2006, 09:35 PM
Hmm..I saw your update late night yesterday. I was thinkin about. Probably silly but i have some thoughts. So this character is an "insect" type with a strong antropomorph form, that's right for all of those emotional things you want to depict in your image. I asked myself where is the border? Are your shapes made in insect style and the stucture is more antropomorph or flipped? Right now i see it's more a "human" hand with bug relations inside the forms. If it's right i think the wrist is too short. Or the joint of the fingers are too strong. huh am afraid i cant explain it with my english.. Juts compare it with the palm view, that absolutely fit, but somehow the other side looks short to me.. Damir, not for disturb you, just i was thinkin too much on it, so time to share. :beer:

AIR
03-30-2006, 04:35 PM
CryingHorn__thx man.


Mark__wont get offended.Im honored that you took your time to think about my work,and anybody here who does the same makes me feel that way.
I respect your opinion.
In the end,the first sketch was more insect like,,he had tiny fingers way grashoppers have,,like two small claws on ankled wrist.
I might go that way before I finish this,,So I see your point.

Going for three days vacation now,,,seeya ...Im kinda between two fires now,
gotta go see family,but would like to stay here and make some progress..

KangarooMan
03-30-2006, 11:17 PM
Hey Damir that is some exceptionally fine sculpting on that arm, great work man! :buttrock:What is the polycount currently at?




Matt :)

se7enthcin
03-31-2006, 12:48 AM
se7enthcin__glad You like it man,,and also glad to be your networking mate,,,
although I dont have energy wright now to spend more time to learn all benefits of portfolio,and also,,by the begining of the upcoming april,I' l join cgs membership.. :)


Indeed my friend. I dig your work! Life does happen. A CGS membership is really cool. I like being part of it and I am sure everyone in the CGS won't mind you being an addition!

Keep doing a great job! :bounce:

AIR
04-03-2006, 10:05 AM
mmbenya__hi Matt,thx for C's,the poly count is about 50 000 polys.,for arm.


se7enthcin__thx man.I wouldnt mind either.

I had pause last three days,but today Im back at work,and after it,im back on challenge too.

Zapan
04-03-2006, 02:44 PM
Hey Damir !!

I missed some great updates here !! amazing style in this , original anatomy for the creatures !
Can't wait for more !

cheers ,

-Zapan

InTerceptoV
04-19-2006, 09:50 AM
Hi man. I was just looking for you. ;) Nice start. I like your characters, very imaginative.

I hope you score as good as a last time, and even better. ;)

Now that I find your thread I will drop few comments from time to time...

Pozdrav.

atra
05-15-2006, 12:25 PM
Hello friend!

Come on, tell me that you will finish the image!

A i ja sam dobila posao i nista nisam uradila... :)

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