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MOSS
02-28-2006, 04:16 AM
Chris Moss is entered in the "The Journey Begins Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=9592)

Latest Update: Modeling: Turtle_ZBrush_WIP_04
http://features.cgsociety.org/challenge/entries/13/9592/9592_1143569859_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3396288#post3396288)

MOSS
02-28-2006, 05:20 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1141104007_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1141104007_large.jpg)

This is just a real quick concept; I don't know yet how realistic the turtles will be.

I think pretty cartoony would be the way to go.

flamingbs
02-28-2006, 05:39 AM
Cool idea, I like how symbolic his departure from land into the open ocean is. I think it would be a good idea to turn the turtle's head a bit more out to sea, to show that he is looking forward toward the journey ahead, and less like he's looking back at where he came from. That may be the feeling you're going for though, so I'll leave it up to you.

Anyway, I'll be watching this one develop. :)

ragdoll
02-28-2006, 05:44 AM
very wise idea! :thumbsup:

so i should scratch birth from my list...

good luck!

-rj

MOSS
03-01-2006, 06:09 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1141193384_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1141193384_large.jpg)

Here is my progress on the turtle model. As you can see, its a little cartoony but still realistic. I plan to take it into ZBrush after this stage.

I'm thinking I will be taking a more comedic approach to this theme.

More to come...

MechaHateChimp
03-01-2006, 06:39 AM
Great start Chris! Nice render as well. If you dont mind me asking, what are you using to model at the mo?

MOSS
03-01-2006, 06:45 AM
Thanks,

I am using Max 8

burpy
03-01-2006, 01:47 PM
haha that turtle looks awesome!

Alberto_Ro
03-01-2006, 02:00 PM
Very nice start!

ragdoll
03-01-2006, 02:39 PM
Looking good! It still does have that cartoony feel to it! Keep it up!

Thanks for the feedback! Not sure about my own shuttle design tho, I'll try... :arteest:

-rj

MOSS
03-01-2006, 05:50 PM
I think I may need to add some eyebrows to this model, otherwise I would have to show emotion with just the eyelids. But the brows may look a little strange.

What do u think, should I add brows or just try to use the eyelids?

Crin
03-01-2006, 06:25 PM
Blimey you didn't waste any time on the modelling did you! ;)


Nice idea!

As for the eyebrows thing it depends on what style you decide to take, if your gonna go down a cartoony route then by all means add the eyebrows, there a fantastic way to convey emotion. If your gonna go for a more realistic style then they would be a mistake obviously. I think I'm going to have tot make a similar decision with my characters.

Good luck, let me know what you think of my idea if you get time. :)

MOSS
03-04-2006, 04:16 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1141445809_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1141445809_large.jpg)

Here is the turtle base mesh finished except for the inside of the mouth. Before proceeding to ZBrush I am going to do some deformation test to make sure it will animate well. I decided I am going to turn this into a short animation after the challenge, following the journey of one of the turtles. For the challenge, I will have many of these guys in the scene doing various comical things, representing their own individual reactions to the journey they have been born into.

One thing I am not really sure of, is whether or not one turtle should be the main focus, or all of them as a group.

pluMmet
03-04-2006, 12:26 PM
Ah Great. The voyage of a lifetime.

Alberto_Ro
03-04-2006, 01:05 PM
The turtle is looking nice! :buttrock:

christobelle_vierta
03-04-2006, 03:37 PM
It looks awesome! :thumbsup: Great job. I definitely think there should be one main turtle and the rest in the background. It doesn't have to be all about the main tutrle's journey but a specific focus would be nice. But you can always test it out and see which one you like. One that has its focus on everyone and one that has its focus on just an individual.

MOSS
03-04-2006, 05:20 PM
Here is the turntable > http://home.comcast.net/~chrismoss/turtle.mov

MOSS
03-05-2006, 03:17 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1141528664_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1141528664_large.jpg)

Now I need to take it into Zbrush.

opus13
03-06-2006, 08:23 AM
lets see.. 2 people from aurora, 1 from denver, and myself from longmont. this must be hte 'colorado reprazent' thread.

i like the direction the turtle is heading. i like the subtle cartoon-ness to it. have you considered blending cartoon proportions with realistic textures? could make for a pretty surreal scenario.

authentic
03-06-2006, 11:09 AM
I like turtle. This one could be great. She looks a little angry, is it a choice ??

MOSS
03-06-2006, 03:21 PM
lets see.. 2 people from aurora, 1 from denver, and myself from longmont. this must be hte 'colorado reprazent' thread.

i like the direction the turtle is heading. i like the subtle cartoon-ness to it. have you considered blending cartoon proportions with realistic textures? could make for a pretty surreal scenario.

Actually yes, that's exactly what I was planning to do, from afar it would look like a realistic picture till you get up close and see the expressions on the faces of the little guys.

She looks a little angry, is it a choice ??

No, some will be angry but if you look at pictures of Sea Turtles, most look kinda angry, I'm gonna have to morph the eye lids for the turtles that are happy or sad. I think the angle makes it kinda look that way too. I'm gonna show some test of some facial expressions soon...

Tirjasdyn
03-06-2006, 04:12 PM
I really like the eye so far. It looks like it could use a little more light to it, though.

The turtle is so cute! Since you're in Denver, if you have time head over to the zoo, the reptile house (Tropical Discovery) should give you some great ideas.

(Yes, I'm in Denver too.)

MOSS
03-06-2006, 04:22 PM
I really like the eye so far. It looks like it could use a little more light to it, though.

The turtle is so cute! Since you're in Denver, if you have time head over to the zoo, the reptile house (Tropical Discovery) should give you some great ideas.

(Yes, I'm in Denver too.)

Wow, its cool there are so many from Colorado responding :thumbsup:

Its a good idea to check out the reptile house, what kind of turtles do they have? any sea turtles, green sea turtles? They are mostly what I am using for reference.

Last I remember Ocean Journey didn't have any, or at least I didn't see any. Any Coloradoans know?

djorzgul
03-07-2006, 01:19 AM
quite a good looking little turtle we have here:thumbsup:. great design and modeling, +some extra respect:applause: for eye "detail" on last render.

flamingbs
03-07-2006, 02:00 AM
Hehe, nice modelling so far. The little guy's expression makes me giggle (in a manly way of course :D).

MOSS
03-18-2006, 09:50 PM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1142718654_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1142718654_large.jpg)

I took a break on modeling because I was having displacement issues, so I decided to start working on the sky. This is just a test, I think the sun is going to be a little lower in the sky, with less haze and crepuscular rays shining down on the beach. I think this will be the final aspect ratio though.

MOSS
03-19-2006, 10:03 PM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1142805785_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1142805785_large.jpg)

Here's the turtle in ZBrush, the displacement issues have been worked out. I was trying to use the new Multi Displacement Exporter 2 plugin but I kept getting seams in the displacement map. After days of trying to figure out why, I tried do create a map the "old" way. It worked beautifully. So hopefully I will get the Z model done soon.

christobelle_vierta
03-20-2006, 01:03 AM
Looks! Great. Love the clouds, very realistic. The Zbrush work on the turtle looks great too! Good job. :thumbsup:

Always,
Christobelle

Selina42
03-20-2006, 02:28 AM
Very lovely modelling so far!

Bonzodogboy
03-20-2006, 02:46 AM
Nice work there MOSS.
I really like the concept, and the modelling Zbrush work is very good.
Keep it up. :thumbsup:

smallone3d
03-20-2006, 03:02 AM
Love them eyeballs....can you make them even bigger? really exaggerated!

coming a long nicely.


:thumbsup:

Stefan-Morrell
03-20-2006, 03:19 AM
nice work..the displacement is very subtle yet looks very good

well done!

Sneakybunny
03-20-2006, 04:35 AM
your turtle is so cool

MOSS
03-20-2006, 05:57 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1142834268_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1142834268_large.jpg)

More ZBrush work...

Davision
03-20-2006, 01:00 PM
nice model :thumbsup:
very cute cartoon style
...i love this big eyes :)

good luck

mdavid
03-20-2006, 01:09 PM
That's a great-looking little turtle there. Nice Z-brushing!

BazyBen
03-20-2006, 01:13 PM
Looks great so far, keep it up :thumbsup:

MOSS
03-24-2006, 07:27 AM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1143185248_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1143185248_large.jpg)

Ok, I went a little crazy on the flippers, I may need to tone those down, but they were fun. I had been working on this model on my Wacom Graphire 3 4X5 tablet previously, but then my girlfriend got a 6X8 Intuos 3, and I haven't let her play with it since :). Wow, what a difference. I didn't think so at first, but after using it for a while I don't see how I could go back. Oh, and I think I'm now getting addicted to ZBrush, instead of just being pissed off at it.

MOSS
03-28-2006, 06:17 PM
http://features.cgsociety.org/challenge/entries/13/9592/9592_1143569859_medium.jpg (http://features.cgsociety.org/challenge/entries/13/9592/9592_1143569859_large.jpg)

Here's an overhead view of the turtle, I didn't like the front fins so I changed them a little. From here, I have to finish modeling the face and underside, then I think I'll be ready to go onto texturing. I'm going to attempt to do all of my texturing in ZBrush as well.

WilliamMAX
03-28-2006, 06:42 PM
Great!:thumbsup:

I like your turtle! Good job!

Vraiment Magnifique :eek:

EricClaeys
03-29-2006, 07:21 AM
Very promising idea. The details in the little guy look sweet so far.

MOSS
03-29-2006, 07:41 AM
Thanks everyone for all the positive comments :buttrock: .

vanda
03-29-2006, 08:23 AM
great modelling. Looking awsome:thumbsup:

KangarooMan
03-29-2006, 08:40 AM
Hey there Chris, wonderful detailing on the turtle! Very original idea for a journey. I am looking forward to seeing it progress. :applause:

Matt :)

jamwae
03-30-2006, 06:54 AM
looks like a great start on the turtle

dorvanium
04-19-2006, 09:48 PM
An excellent idea . very good modeling . good luck

JHope
04-30-2006, 10:50 PM
Hey Moss,

I really admire the work you have done. Beautiful modeling. I too am using a turtle in my piece but unlike you I am not using a sea turtle. I was wondering if maybe you would be kind enough to maybe contact me and go over you technique(or just post it), I would really love to try and use ZBrush to acccentuate my model.(Using Maya for the base modeling.)
I would really appreciate it. Shoot me an email.
My Challenge Page:
http://features.cgsociety.org/challenge/journey_begins/view_entries.php?challenger=10934

Thanks.:thumbsup:

theWOODman
04-30-2006, 10:55 PM
That's some top-notch modeling you got there! Really great texture work on that turtle. Zbrush is great for stuff like that.

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