krolichka
02-27-2006, 03:51 PM
i made a charachter in maya and put the uvs in 0-1,1-2-2-3 range and in zbrush it works fine to use uvgroups to make displacement maps, but how shall i do if i want to make color maps?
and another thing, back in maya after i have imported the displacement maps, how can i apply the maps. ? do i have to deattach my model? can someone please give some advice
thanks in advance
joyster
and another thing, back in maya after i have imported the displacement maps, how can i apply the maps. ? do i have to deattach my model? can someone please give some advice
thanks in advance
joyster
