SnipeyX
02-25-2006, 06:58 AM
So I've been out of Maya for the past year and using Max instead, and now I'm going back to Maya for a bit and have a quick question regarding hierarchy and display layer assignment.
Is there any way to have a parent in one display layer and it's child in another, and when you turn the parent's display layer off, the child is still visible?
This is how Max's layer management works and I haven't been able to recall if there's anyway to do it in the Layer Membership dialog in Maya or not, so far it doesn't seem possible, any workarounds out there? I've gotten in the habit of setting rig nodes that don't need direct access on one layer and ones that do in a controls layer, but many times these are all over the place hierachically. I guess I could setup a driven/connected custom channel on the visibility of each of the objects I want, but that seems like an awful lot more work than should be required. Ideas/Suggestions are appreciated!
Is there any way to have a parent in one display layer and it's child in another, and when you turn the parent's display layer off, the child is still visible?
This is how Max's layer management works and I haven't been able to recall if there's anyway to do it in the Layer Membership dialog in Maya or not, so far it doesn't seem possible, any workarounds out there? I've gotten in the habit of setting rig nodes that don't need direct access on one layer and ones that do in a controls layer, but many times these are all over the place hierachically. I guess I could setup a driven/connected custom channel on the visibility of each of the objects I want, but that seems like an awful lot more work than should be required. Ideas/Suggestions are appreciated!
