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kayoti
02-25-2006, 01:42 AM
Hey all, this is my first post here! I've been quite afraid of showing any of my work, but ah well - I could really use your help ;)

http://s32.yousendit.com/d.aspx?id=0A0LMS3A0TYHX2T9JHGK87MABM

c&c if you have time
-Kyle

dalmanna
02-25-2006, 08:59 AM
nice job, needs a bit more anticipation on the first jump it doesn't read to well, and the body weight on the final landing would be more forward to try and counter act the motion.

love the flip though very nice:thumbsup:

kayoti
02-25-2006, 05:30 PM
To show more anticipation on the initial jump, would you suggest crouching down more? I also just noticed the arms move at the same time to the same spot. That could help out a bit

KBCamino
02-26-2006, 06:40 PM
looks great. I would suggest a few minor things, all constructive. when she lifts off the left box with her arms, her back is arched forward, which looks right (note i have never attempted a move like this, I'm no gymnyst but it looks right) then on the lift off her back arches the extreme other way and stays arched that way as she goes through the air. The line of her body should follow the motion of her body more fluidly. with that hard arch in her back she looks like a "w" and the motion is a smooth curve. You achived this motion with the first back-flip perfectly. This might have something to do with the rig of the hips (which is an art i am very afraid of), not sure. Also on the second push off she might be stalled for too long, her weight moves forward well through her body but it looks like (mostly in slow-mo) that her arms would collapse with her body hanging over the edge and her hands planted on the box, the positions are good but I think the timing is a little off, see what it looks like with one or two less frames there. The postion of the legs on the final landing might be off too (again not a gymnast here). I think maybe she should land with both feet closer to gether, or possibly at different time. If you haven't already, check out some vides of people doing gymnastic flips and lands. the landing looks good, just not right for some reason. On the initial launch I might have her swing her arms out infront of her then over her head in a smooth arch, like a high-diver, see what that looks like.

Everything I mentioned is minor and would only add to an already solid animation. When played through at normal speed most of what i said is hardly noticeable, only upon meticulous inspection did I really start pulling out little things, but picking out those little things always makes a big difference overall.

kayoti
02-26-2006, 09:27 PM
Alright. Everything noted, and thank you so much. Classmate's and friends cannot (or maybe will not due to compition) give such thurough critiques that I was hoping to get from these forums. You've made my day ;)

Btw, nice name, Kyle!

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02-26-2006, 09:27 PM
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