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Geser
02-24-2006, 09:23 PM
Hello!
I have rendered Z-depth image of 3D scene into grayscale bitmap. How i can use this image for ruling layers opacity in composition? I want to have not constant opacity for the whole layer, but i want that opacity could be diffrent for parts of the image, depending on lightness of the z-depth image. Need help!

neogeo51
02-25-2006, 08:49 AM
Use the stencil layer option or apply a set matte operator to the RGB footage and set it to luminance. Choose your zdepth image as matte image.

Geser
02-25-2006, 12:58 PM
Thank you! It's what i need!

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