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bodyrott
12-13-2002, 12:07 AM
Previously I had a few animated model rotations posted but since I've finished my demo reel I'll post a link to them instead. Any feedback is appreciated :)

TylersArt.com (http://www.tylersart.com/gallery.html)

Cheers

E.Z. Schwartz
12-13-2002, 01:39 AM
They look very professional to me. I don't play a ton of new 3d games, but the one's I have played don't look much better than that. I would put how many polys each one has when you put them on your demo reel. I think that would be important for people looking at them to know. Good luck!

Ezra

Betlog
12-13-2002, 03:09 AM
Nice.
I assume you plan to merge the textured and wireframe turnarounds so one fades into the other?
The animations look good for idles.

mlabrams
12-13-2002, 05:32 AM
those are awsome, :) now all you gotta do is have the textured character fade into wireframe about 3/4ths into the animation :)

bodyrott
12-14-2002, 03:37 AM
As I type this my TGAs are rending so I can make some fades. So far I havent had much luck with combustion so I'm going to try and do some simple stuff in premier.

If you have any good combustion tutorial sights I could use those :)

FranckSitbon
12-14-2002, 05:18 PM
amazing
very nice modeling and texturing
animations and lightning are cool also..
I agree with fade beetween wire and mapped
quad faces for wires would be a plus...
great job!!!
:applause: :applause: :applause: :applause:

bodyrott
12-17-2002, 07:55 AM
so there you go..I added fades and music and all kinds of fancy bits. Hope you enjoy..and this is mostly a bump! :)

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