View Full Version : comics book char
03-03-2002, 11:17 PM
This is a viewport snapshot of a modeling test in maya using Connect polyShape 3.0 mel script (subdivision surface emulation in maya complete).
i like to have your comments.
03-03-2002, 11:20 PM
can wee see a texturing version plz ? :-)
03-03-2002, 11:58 PM
Good character, great muscles and face! If you are looking for a more comic look, try with a much more bigger hands, like hammers.
03-04-2002, 01:41 AM
yes...bigger hands would be good...whats his name again?
03-04-2002, 01:59 AM
nice modeling! reminds me of warcraft :D give us a textured version!
03-04-2002, 07:37 PM
Thank you for your comments,
this character is a "raw" model for the moment, and lot of things have to be improved in the modeling, like adding details in the hands, smoothing a little bit the muscles on the thigh and on the biceps, and adding hairs...(the last task will be hard i think with maya alone...).
I use this pictures at http://www.fineart.sk/man3_template.jpg to help my modeling process...
03-04-2002, 08:56 PM
great work !!! i like the muscle.. pretty well done!!!
I look forward a textured version :^p
01-13-2006, 01:00 AM
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