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NGRU-Kamikazie
02-22-2006, 08:12 PM
Hey,

Can anoyne convert a .lwo to a .ma or .mb or a .3ds?

kevman3d
02-23-2006, 07:17 PM
What I tend to do is export .lwo as a .obj if I want to load it into Maya.

"File > Export" should give you a list of the converters you can use (DXF, 3DS and OBJ), or download the latest FBX exporters from Alias for LightWave as Maya supports FBX as well.


Kev.

GoochFX
02-25-2006, 03:04 AM
I've been using the FBX format to bring meshes from LW into maya. Works for me.

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