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technoguy
03-03-2002, 09:42 PM
hello!

i am working on a project that has a morphing sequence of a man turning into a werewolf. My first idea was to model the guy's face, duplicate it, reshape it as the wolf and then use blend shape.

The thing is that its being really tough to reshape the guy's face, cause i have to use the same CVs.

I heard that there is a way to use geometry as a lattice, maybe thats the way to go, does anyone know how to do that?

Any other ideas??

Thanks!
:D

BRUTICUS
03-04-2002, 05:48 AM
a couple things I found useful when doing something similar was making Quick Selection Sets on CVs of the object,.... so that when I wanted to select all the mouth CVs ii'd just go to the Sets list,...or type it in the box in the upper right corner.

Also Using Sculpt Surfaces Tools and Latices on certain areas of the object.

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