EternalArt
02-21-2006, 05:04 PM
*******************
Hi Xsi Peoples ....
*******************
I have been Working on Xsi for two years ... and after this time I have a couple of
questions about it ,
it doesn't matter if i don't find a solution ... Cuz for me XSI is Still Rocky and my
favorite package ,
but if i find , that will give me more efficiency :
1- How can i change the material type (for example:from phong to lambert) without
losing my render tree (Texture or bump).
2- How can i Select more than one Cluster from ( MCP > Cluster Menu )by selecting
the first and last cluster (like in explorer using shift) .
3- How can i Brush hair without overlaping with the mesh (I tried [set obestract] but i
want a better and faster way).
4- Is there a way to use symmetry in Texture Editor when i use ( M ) key .
Hi Xsi Peoples ....
*******************
I have been Working on Xsi for two years ... and after this time I have a couple of
questions about it ,
it doesn't matter if i don't find a solution ... Cuz for me XSI is Still Rocky and my
favorite package ,
but if i find , that will give me more efficiency :
1- How can i change the material type (for example:from phong to lambert) without
losing my render tree (Texture or bump).
2- How can i Select more than one Cluster from ( MCP > Cluster Menu )by selecting
the first and last cluster (like in explorer using shift) .
3- How can i Brush hair without overlaping with the mesh (I tried [set obestract] but i
want a better and faster way).
4- Is there a way to use symmetry in Texture Editor when i use ( M ) key .
