Julez4001
02-16-2006, 09:59 PM
http://www.zdavu.com/dev/a2a/
CHECK THE VIDEOS
Lightwave to Maya (and err back again).
-------------------------------
Intro
A2A is a powerful tool which enables to share/transfer data between Lightwave 3D and Maya easily and quickly. All data transfer is done via TCP/IP, therefore it's fast and means no file swapping. New versions starting from v1.0.7, which is totally rewritten and rebuilt from the old versions. Built on robust and quick core, A2A has a modular architecture which enables to add new features and support new applications (for example XSI,3DSMAX,MESSIAH and practically any application with SDK) easily. Currently, we are beginning work on A2A support for XSI and MESSIAH.
A2A
Scene
Import scene from Layout
Baked animation - imports whole scene from Layout with baked (per-frame) animation
Keyframed animation - imports whole scene from Layout with keyframed animation
Static - imports whole scene from Layout without any animation (static objects only)
Import selection from Layout
Baked animation - imports selected objects from Layout with baked (per-frame) animation
Keyframed animation - imports selected objects from Layout with keyframed animation
Static - imports selected objects from Layout without any animation (static objects only)
Export selection to Layout
Baked animation - exports selected objects Maya to Layout with baked (per-frame) animation
Static - exports selected objects from Maya to Layout without any animation (static objects only)
Object
Import LWO - imports LWO2 object into Maya
Export LWO - exports LWO2 object from selected mesh
Particles
Export PFX to LW's content dir - exports selected particle system(s) directly to /a2a_pfx directory
Export PFX to custom dir - exports selected particle system(s) directly to directory defined in a2a.ini
Export PFX to file... - exports selected particle system(s) to user-selected file
Motion
Export MDD - exports MDD file from selected mesh motion
Export to Layout - exports motion directly to Layout
Dev. aspect lock ON - required for some resolutios (D1,D2,...) to make the camera match
Info - shows information about plugin
CHECK THE VIDEOS
Lightwave to Maya (and err back again).
-------------------------------
Intro
A2A is a powerful tool which enables to share/transfer data between Lightwave 3D and Maya easily and quickly. All data transfer is done via TCP/IP, therefore it's fast and means no file swapping. New versions starting from v1.0.7, which is totally rewritten and rebuilt from the old versions. Built on robust and quick core, A2A has a modular architecture which enables to add new features and support new applications (for example XSI,3DSMAX,MESSIAH and practically any application with SDK) easily. Currently, we are beginning work on A2A support for XSI and MESSIAH.
A2A
Scene
Import scene from Layout
Baked animation - imports whole scene from Layout with baked (per-frame) animation
Keyframed animation - imports whole scene from Layout with keyframed animation
Static - imports whole scene from Layout without any animation (static objects only)
Import selection from Layout
Baked animation - imports selected objects from Layout with baked (per-frame) animation
Keyframed animation - imports selected objects from Layout with keyframed animation
Static - imports selected objects from Layout without any animation (static objects only)
Export selection to Layout
Baked animation - exports selected objects Maya to Layout with baked (per-frame) animation
Static - exports selected objects from Maya to Layout without any animation (static objects only)
Object
Import LWO - imports LWO2 object into Maya
Export LWO - exports LWO2 object from selected mesh
Particles
Export PFX to LW's content dir - exports selected particle system(s) directly to /a2a_pfx directory
Export PFX to custom dir - exports selected particle system(s) directly to directory defined in a2a.ini
Export PFX to file... - exports selected particle system(s) to user-selected file
Motion
Export MDD - exports MDD file from selected mesh motion
Export to Layout - exports motion directly to Layout
Dev. aspect lock ON - required for some resolutios (D1,D2,...) to make the camera match
Info - shows information about plugin
