View Full Version : Invisible Objects in Alpha Output?

02-15-2006, 07:59 AM
Okay, that's kind of a weird title.
Here's the thing, I have an object in an animation that moves around the screen, I want it to move in front of and behind another object in this same sequence. Now i want to export the animation, preferably as a png sequence, but I can't find a way to genlock out the object it moves around. If it were a still image i could use the object buffer, but you can't use that in a case like this with so many frames, can you?

I've been screwing with it for a while and I'm thinking I'm just going to have to find an alternative because no amount of fiddling with the composite tag seems to be able to make an object invisible in the image channel while also making it invisible to the alpha channel.

Anyway, thanks to anyone that can help with this.

CGTalk Moderation
02-15-2006, 07:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.