View Full Version : WIP: Greek Maiden (nudity)
RavenEye 02-14-2006, 04:33 PM She is part of animation that I'm working on. Yet she will only be in it for two shots but still got to do all the work. So tell me what ya'll think. Any feedback is welcome.
http://www.nwinfrey.com/Models/WIP/greekMaidenRender02.jpg
http://www.nwinfrey.com/Models/WIP/greekMaidenRender01.jpg
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rynomyte
02-14-2006, 04:47 PM
Hey, she looks pretty good. I dont know in what capacity she will be used for or what will be visible in the animation (clothed, closeup, far shot, etc....?) but I think the breast bone and clavicle are a little overly defined. Maybe smooth the chest a bit more and the collar bones as well. Also maybe lower the rib cage between the breasts where it meets the upper abs. And one last thing, the hip/pelvis area is a little wierd right now. One thing Ive learned is that good reference is essential to a good model. Maybe just look at some real examples of womens pelvis areas and I think you will be on track! If It seems that I am being picky, its just because I am currently working on a female model as well for the Cybergirl class, and Ive heard many similar crits on my own work recently:) . Keep it up!
aranha3d
02-14-2006, 04:50 PM
I liked the model!
Nice details!
Just wondering about the circle of the nipple. Besides that is great!
Keep movin'
Sorry for my english, I'm Brazilian, I haven't pratice too much!
DimitrisLiatsos
02-14-2006, 04:56 PM
http://www.p4a.com/item_images/medium/02/27/40-01.jpg
http://www.artnet.de/artwork_images/95678/71717.jpg
And this one by Leda ...fellow cgtalker...one of the best refs close to real history...
http://www.cgnetworks.com/challenge/entries/9/5770/5770_1116410770_large.jpg
Hope i helped.
:bounce:
RavenEye
02-15-2006, 12:11 AM
She is mostly going to be a mid to long shot but according to my reference images. I touched up her clavical a bit, but I still want it a little bit bone. Since she is a boney girl. Her pelvis, she doesn't have much of a pelvis. According to my reference images. I am considering defining the bone itself but then again she is wearing clothes. Thanks for the feedback rynomyte
DimitrisLiatsos, thanks for the ref. pics. The first one is the clothing style I'm attempting to do. Before I model in the wrinkles. I want to see what artifacts that syflex will give me first.
guilhermeab, don't worry. I don't speak very good english either and its my first language.
http://nwinfrey.com/Models/WIP/greekMaidenRender03.jpghttp://nwinfrey.com/Models/WIP/greekMaidenRender04.jpg
cwest
02-15-2006, 05:07 AM
The eyes seem really flat to me. It's pretty good work so far, but you might want to look over the structure of the face a bit more. You'll find that you can make an impressive eye if you tuck the bottom eyelid into the the upper eyelid at the outer corner.
Also you need to focus on the eyesocket, particularly the outer region. That also will help you around out the face so it seems a bit more full.
aranha3d
02-15-2006, 12:52 PM
Nice clothes you modeled.
You made any modifications on the head? It looks better now.
Show us some close ups of her face!
Keep going!
It's gonna be a great model
C ya
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