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View Full Version : Suzi, Timothy Smith (3D)


khellendros1
02-13-2006, 05:11 PM
http://features.cgsociety.org/gallerycrits/47443/47443_1139854276_medium.jpg (http://features.cgsociety.org/gallerycrits/47443/47443_1139854276.jpg)

Title: Suzi
Name: Timothy Smith
Country: United States
Software: 3ds max, Photoshop

This is a low poly character I modeled for Logicjunction. She was designed loosely from the American Girl dolls. She's fully rigged and able to talk and move inside the the game engine. Any feed back is welcome.


Check out my site. I'm in the process of updating:
www.tfsdigital.net

Check out the LogicJunction site:
www.logicjunction.com

chrisjbuck
02-14-2006, 02:46 AM
Tim,

Looks like a nice ingame character. I would be curious to see a wireframe, and if the face is rigged maybe the bones? I'm doing head modelling for some characters I'm going to animate, probably focusing on morph targets, but I'd like to try face rigging in a game engine as well.

-Chris

khellendros1
02-14-2006, 07:54 PM
Thanks chrisjbuck, Here is a pic of the bones in the mouth . It was kind of hard to get a good shot but I hope this helps.

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02-14-2006, 07:54 PM
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