Aearon
02-12-2006, 12:28 PM
i was just wondering if you guys have any techniques for hiding ik/fk controls when using an ik/fk switch
how i wish that the hide and freeze properties could actually have a controller so you could do it easily...
up to now i used the bones itself for fk controls so this didn't present itself as a problem, but for the sake of clarity, i now want all animation on control objects that are shapes
i was thinking about having a script controller on some object for every ik/fk blend that checks for the blend value and hides/shows control objects based on that... maybe some other ideas?
how i wish that the hide and freeze properties could actually have a controller so you could do it easily...
up to now i used the bones itself for fk controls so this didn't present itself as a problem, but for the sake of clarity, i now want all animation on control objects that are shapes
i was thinking about having a script controller on some object for every ik/fk blend that checks for the blend value and hides/shows control objects based on that... maybe some other ideas?
