PDA

View Full Version : JS_Normalmapper problem


Cloudstriff
02-10-2006, 02:15 AM
Hello!

I have a question regarding the JS_Normalmapper, more specificaly how to assign it to a material. I read the documentation but couldn't quite understand it, as I am extremly new to shaders.

I can create the normal map shader fine, and I double click on it in Hypershade and click the box next to Normal Map and I use my normal map file. After that I am lost. Do you drop the JS_Normalmapper onto the shader and select other, then under outputs click normal map and under inputs select normal camera?

I have done that and when I try to render with Mental Ray and it works fine with one object using the JS shader. If I try to render more than 1 object with the JS shader I get the follow error :

"API 0.0 warn 302018: type conflict: "vector" is type vector, "maya_file" returns type color
API 0.0 error 301041: incorrect member "normalMap", "JS_NormalMapper" does not return a struct
API 0.0 warn 302018: type conflict: "color" is type color, "JS_NormalMapper" returns type vector
API 0.0 warn 302018: type conflict: "vector" is type vector, "maya_file" returns type color
API 0.0 error 301041: incorrect member "normalMap", "JS_NormalMapper" does not return a struct
API 0.0 warn 302018: type conflict: "color" is type color, "JS_NormalMapper" returns type vector
"

What am I doing wrong? Any help would be appriciated, and thanks for you time!

TRUST_AND_KILL
02-25-2006, 05:58 AM
same here.. any clue?

Jackdeth
02-25-2006, 06:43 AM
Don't worry about those errors.

elfufu
07-04-2006, 03:57 AM
did you guys figure this out i cannot seem to render i get the same MR error and the render stops..

any help appreciated

CGTalk Moderation
07-04-2006, 03:57 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.