View Full Version : Maya 4.0 Handles Question
Douglask 12-09-2002, 11:27 PM Really Dumb question coming from Lightwave back into Maya, but in the graph editor--say you're keying a sphere all around the screen--once you break the unified tangents, how can you manipulate them so that they're not locked on the same angle? (quite frusterating, lol)
Did I explain that okay?
Cheers!:beer:
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beaker
12-09-2002, 11:57 PM
After you select the points and do a break tangents, they should be free to move independantly of each other. Its not a global option, but per vertex you have selected in the graph editor.
Unless you mean weighted tangent? right click > curves > weighted tangents?
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