View Full Version : Vehicle: Messerschmitt
12-09-2002, 08:36 PM
This is my first WW2 aircraft. I used Photoshop, Illustrator, and Max. Let me know what you guys think?
12-09-2002, 11:50 PM
looks very washed out on that backround, but if composited it would prolly look okay (depends) and uhh yeah it seems to be lackin a real depth to the texture..
12-10-2002, 12:30 AM
yeah, if it's going to be flying past quickly or be far away it looks just fine as it is i think... but if theres going to be any close ups and detailed shots i agree that the textures lack depth. a bump map, specular map or even a displacement map depending on how close up we're talking would help out A LOT i think. other then that, looks great :)
Great model. I wish I could do one as nice myself.
And now the nitpicking ;)... what kind of 109 is that one? the nose and wings seem 109-F but the air intake on the side is 109-E like. Most 109-Fs also had retracting tail wheels.
I would recheck the prop spinner too, the cannon shouldn't stick out that much and the shape seems a little off or maybe too big.
for nice reference pics and details.
12-13-2002, 12:04 PM
Hmmm ... texture need more saturation ... illumination is bad ... good lightning can rapidly increase imression .... try use some good renderer with radiocity
12-17-2002, 03:18 PM
cool plane man!
are you interested in modelling military hardware in general? then you are kindly invited to come to our nice community called military-meshes.com
woudl love to see you posting stuff over there as well
click here (http://www.military-meshes.com/cgi-bin/ultimatebb.cgi)
12-17-2002, 04:56 PM
I believe proportion are not correct... not sure but I think the nose more chort... and others details... but its a good job;)
01-14-2006, 12:00 AM
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