View Full Version : Forest Of Solitude, Christopher Thomas (2D)
Title: Forest Of Solitude
Name: Christopher Thomas
"Forest of Solitude" - I wanted create a desolate yet inviting place - a surrealist, fantasy atmosphere. It was mostly an experiment in light and colour. I used a bit of photoref on the grass only. Crits are welcome.
>> Hi resolution image << (http://www.jhagroo.com/chris/forestofsolitude.jpg)
02-06-2006, 03:20 PM
Hey Maxo Vista. Just thought you could use some advice. I'm not a great artist and am still in the process of learning myself, but hope this helps.
>That log on the ground used to be standing along with the rest of the trees in the pic, so why's it the only thing with a tree bark texture on it? Be consistent with the textures of the same elements in order not to confuse your viewers with your forms.
>The tree on the left looks like it's about to transform into a dinosaur's feet and looks completely out of place from the rest of the strict vertical forms of the others.
>Those 3 standing bamboo sticks of some sort is out of place and keeps the eye locked on it. It looks unnatural and seems it was placed there.
>Your palette looks nice but I think your light source, as well as the hotspots that the light source is hitting on needs a little more white to increase the contrast of the pic.
>The value of the log on the foreground on the right needs to be darker than the rest of the elements in the picture. As forms recede into the background, the value gets lighter not otherwise.
>Your grass look like fur at some point. Dont make the blades too small and too thin and too clustered together, it shouldn't look like you can comb it with a hairbrush.
>The farground elements look too "striped", not enough overlapping shown.
It looks like this piece isnt finish yet and you just got excited in submitting it for review. That's not a good thing to do if you're just a beginner, coz I get excited myself, and forget about the finishing touches, leaving the image unappealing. The more time you spend in a piece man, the better it'll come out... Well, just dont overdo it. I know the rules, but I need practice in executing them myself. You know about the CG Challenge that's on it's way? Hope you join in man, I guarantee you'll learn a lot of these "rules", and learn to execute them as well. Goodluck!
hey thanks for the information, it's helpful. Actually the 'bamboo sticks' in the center are really weapons that are stuck in the ground. The tree in the foreground is peculiar, but I liked the look so I kept it anyway. But helpful info about contrast and textures. :thumbsup:
02-08-2006, 02:17 AM
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