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View Full Version : Anyone running Jag/4.5/Gforce Ti?


bakkaboy
12-09-2002, 06:18 PM
Hi all -

just curious to see if anyone else is using this config. I was unable to render points in hardware render, so i did some looking at the OSX qual chart on a|w and indeed, my config has known limitations of:

[3] You may encounter the following:
* The texture placement manipulator is not displayed. The manipulator can be caused to display by clicking the middle mouse button anywhere in the same window.
* The Alpha Gain Slider in the attribute editor for an image plane does not alter the transparency of the image plane.
* The outline of the Paint Effects brushes or artisan brushes (e.g. sculpt) may remain on screen on the completion of a stroke, or may not be drawn at all, or may draw incorrectly.
* Refresh of scenes containing Paint Effects can be very slow, or may 'flash' during redraw.
* Hardware shadows cannot be displayed (Lighting->Shadows in pane menus)

Those i can deal with. But this one's huge:

[6] Hardware Renderable particles are not rendered by the hardware render buffer.

anyone in the same boat?

thanks

Elliotjnewman
12-09-2002, 08:55 PM
oooh! that sounds well bad! - have u looked for updates? Or maybe try a different graphics card?
I'm not running the same hardware so I cant help anymore.

bakkaboy
12-09-2002, 09:15 PM
hey elliot -

i spoke to aw support - they are not allowed to recommend a specific card, so it's up to me to get the one with the least amount of limitations. I absolutey adore maya 4.5 - this just threw me quite a curve.

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