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View Full Version : HardFX - toppling bricks, faking weight


HowardM
02-05-2006, 09:24 PM
After hours of hacking away, I finally figured out a way to automate secondary breaking of HardFX objects! :bounce:

www.3DInk.com/brickbreak.mov (http://www.3dink.com/brickbreak.mov)

Here is the scene file for you to disect :D
www.3DInk.com/brickbreakLW.zip (http://www.3dink.com/brickbreakLW.zip)

its not perfect, the self collision is horrible, but I hope with more tweaking I can get this working more realistically...

PixelInfected
02-05-2006, 09:30 PM
nice sample, the thing that i hate more (not you, the lw dynamic way), the rotation force that start and not stop in the collision which is very innatural.

faultline
02-06-2006, 02:45 AM
Excellent! I'll be needing to knock down a brick wall soon for a short we're doing.. this is perfect, thanks!

HowardM
02-07-2006, 09:55 PM
youre welcome...its a bit of a hack, so lets hope LW 9 has some better tools! http://www.spinquad.com/forums/images/smilies/biggrin.gif

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