PDA

View Full Version : Editing Geometry after adding skin


CycloneS
02-04-2006, 11:47 PM
Hey,

I just spent hours doing paint weights on my character when i noticed a problem with my mesh. I cut some faces. But now those new faces/verts are not affected by paint weighting. wtf? I spent hours doing this. Would be very frustrating if i had to redo everything.

Anyway to assign individual verts to a specific bone?

Thanks in advanced. :)

CGTalk Moderation
02-04-2006, 11:47 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.