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View Full Version : how do i paint on 3d models?


jukke
02-02-2006, 05:29 PM
ive only modeled in zbrush until today when i decided that i wanted to try to paint on one of my models. the only problem is that the result is getting realy strange. Like this:

http://img134.imageshack.us/img134/9189/cpzbrush3ck.th.jpg (http://img134.imageshack.us/my.php?image=cpzbrush3ck.jpg)

I cant paint in some areas and were i can paint it looks rather strange.i dont know if it matters but i imported the original model from 3dsmax. would be realy nice with some help :)

TVeyes
02-02-2006, 06:00 PM
It looks like your UV coordinates got messed up when exporting from 3DS Max. The following thread contains import and export settings for a Max > Zbrush > Max (http://206.145.80.239/zbc/showthread.php?t=17027) workflow.

Alternatively you can apply a UV mapping in ZBrush.

jukke
02-06-2006, 04:52 PM
ok thanks for your help but i got two questions:

1, i can find the "export" and "import" meny, but where is the "importexport" meny wich is in the picture on link you gave me.

2, how do I apply a UV mapping in ZBrush?...you mean the UV tile, UV planar, settings among others?

eblondin
02-06-2006, 05:02 PM
1. the import / export buttons are under the tool menu

2. to assign uvs. once you have a poly3d mesh or an imported .obj, under the tool - texture menu you can assign GUV tiles or AUV tiles to your model before texturing.

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02-06-2006, 05:02 PM
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