AsaMovshovitz
02-02-2006, 03:48 PM
Just opened a few renders I have been doing in the last week, and I got very strange results when I open the in combustion.
The files are Hair and fur layers rendered from 3DS max 8 as a pass in RTF and TGA formats at 25 FPS. When I tried importing them into combustion 4 it read them as 30 FPS and when I play them onto the ram player some of them just disappear as if they are missing, and I get a flickering sequence.
To check if the files are actually corrupted I play the sequences in the ram player in max and I look like they are fine. I also tired to export them for the 3dmax ram player as TGA but them to preserve the Alfa channel.
Anybody ever seen this happened? I hope there is an easy fix to this problem since the hair and fur pass takes a very long time to render.
Appreciate any suggestions and help,
Thanks,
Asa
The files are Hair and fur layers rendered from 3DS max 8 as a pass in RTF and TGA formats at 25 FPS. When I tried importing them into combustion 4 it read them as 30 FPS and when I play them onto the ram player some of them just disappear as if they are missing, and I get a flickering sequence.
To check if the files are actually corrupted I play the sequences in the ram player in max and I look like they are fine. I also tired to export them for the 3dmax ram player as TGA but them to preserve the Alfa channel.
Anybody ever seen this happened? I hope there is an easy fix to this problem since the hair and fur pass takes a very long time to render.
Appreciate any suggestions and help,
Thanks,
Asa
