View Full Version : Normal Maps in messiah?
sadicus 02-01-2006, 07:13 PM is there a shading / node network for messiah for using normal maps?
...did a search in the antiquated Doc's.
|
|
There is a little checkbox in the "Image" shader that lets you tell Messiah if the image you have loaded is a Normal Map or not.
sadicus
02-01-2006, 08:29 PM
is it set up the same as a bump map?
NormalMap> minmax A> into the Skin Bump (set to 0.1)
Could you provide a sample?
thanks
AlexK
02-02-2006, 07:01 AM
is it set up the same as a bump map?
NormalMap> minmax A> into the Skin Bump (set to 0.1)
Could you provide a sample?
thanks
Yes, apart from the checkbox you have to activate in the TextureMap to tell Messiah it's a Normal Map it works like a bump.
CGTalk Moderation
02-02-2006, 07:01 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.