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AP
01-31-2006, 11:14 PM
Which of the following would be best for an animator, NOT a creature TD?


The Art of Rigging Volume I (http://www.cgtoolkit.com/book1.htm)


Inspired Advanced 3D Character Rigging and Deformations (http://www.creaturetd.com/forums/viewtopic.php?t=305)


Maya Techniques™ | The Jason Schleifer Rigging Bundle (http://store.alias.com/dr/v2/ec_MAIN.Entry10?V1=645405&PN=1&SP=10023&xid=41107&CID=0&CUR=840&DSP=&PGRP=0&ABCODE=&CACHE_ID=154297)

Dialector
01-31-2006, 11:56 PM
I have all three of the resources you mentioned.

I inadvertently became a one person 3D dept. at a small company for a few video productions. I had to animate about 25 characters in Maya so I had to learn how to rig. My favoritie resource so far is The Art of Rigging Vol 1. Its has good detail and teaches very needed skills. With a good book and 9 hours of video, you cant go wrong. Im still a mediocre rigger (at best) but I do it well enough to get my animations done.

If your starting from absolute scratch on rigging you should look up rigging in the Maya help files and go through the tutorials there just to get a basic idea first. Then dive into the Art of Rigging book.

stewartjones
02-01-2006, 05:52 AM
Try - Inspired 3d character set up too, that has a few nice tricks in there.

The CGToolkit book is awesome no doubt... Actually, each one of those resources are excellent! Try looking online for some tutorials first to get yourself into it a little first!

dragonlair81
02-02-2006, 08:34 AM
I like the art of rigging book because of the picture. Since I'm a visual person the picts help me. Besides the dvd is a nice bonus too.

M.E.L.
02-02-2006, 06:33 PM
for an animator, either The Art of Rigging or the Schleifer bundle. Both are easy to grasp, Jason's stuff is more animator centric as that's what he naturally is (an animator) so there's lots of nice things on the DVD's that animators like.


-s

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