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perpen
01-31-2006, 05:11 PM
Hi all,
I have my model (low poly) rigged and ready to be animated, but now they want its head more rounded. Is there a way to save the weight map to reuse when I re-envelope it?...becouse I am not adding or deleting anything to it, just moving points.

Thanks in advance
PS: Foundation version here, so no GATOR option :(

Sil3
01-31-2006, 05:20 PM
Simply make shure u are in MODELING mode and adjust the head geometry, when done freeze the Modeling stack, bingo done!

No need to worry about re-enveloping, since u didnt add or deleted geometry. :beer:

perpen
02-01-2006, 06:35 AM
Hey thanks a lot!
Somethings are so easy in XSI that you miss to try them, used to other less-intuitive 3d software...

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02-01-2006, 06:35 AM
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