perpen
01-31-2006, 05:11 PM
Hi all,
I have my model (low poly) rigged and ready to be animated, but now they want its head more rounded. Is there a way to save the weight map to reuse when I re-envelope it?...becouse I am not adding or deleting anything to it, just moving points.
Thanks in advance
PS: Foundation version here, so no GATOR option :(
I have my model (low poly) rigged and ready to be animated, but now they want its head more rounded. Is there a way to save the weight map to reuse when I re-envelope it?...becouse I am not adding or deleting anything to it, just moving points.
Thanks in advance
PS: Foundation version here, so no GATOR option :(
