PDA

View Full Version : Learning Messiah


rago
01-31-2006, 01:09 PM
Hi there,
I'm a recent buyer of Messiah studio,
and I would like to ask some advice to the more expert ones out there.
I was an Animation:Master user, you can see a short of mine at http://amfilms.hash.com/search/entry.php?entry=1083
but I was feeling for something more robust for my work pipeline, but didn't want to spend thousands of $ for software.
At the end I bought Silo as a modeler, and Messiah to do the rest.
Now my problem is the learning time Messiah will take me, how could I learn as fast as possible to rig a creature and start animating, not being books or recent videos out there to buy!
The documentation PMG provides, on its own isn't enough for me!

I started a project in Messiah where all I had to do was an architectural walkthrough, but I had issues in scaling the objects in the setup window and then when I moved in the animation or render window, for some strange reason the scale would turn back to default in setup mode, while in render or animation stay as assigned!

Another advise I'd like to ask you guys is what could I use to texture my creatures, is messiah enough to project maps previously done in Photoshop, or do I need something else?

Sorry if these questions seem stupid but I feel like a stranger in a new country!!!

Rago.

Wegg
01-31-2006, 02:26 PM
Hey Rago,

I'm an A:M user too. :arteest: A lot of power in that little app. As for your questions.

If you want to learn Messiah quickly I'd suggest you purchase some of Joe Cosman's instructional videos. They help you get the rigging and animation worked out.

You should always try and scale your model in the modeler. In your case Silo.

You need a modeler that can give you group colors and good clean UV coordinates. I don't think Silo is it. But. . . Wings3D can do those things for you so. . . you could try and use a combination of both. Layer01 will know more. He uses Silo.

SpikeWorx
01-31-2006, 02:30 PM
Yes, I recommend Joe´s CD, too. They´re great and worth every penny.
http://www.cafepress.com/messiahtuts/533502
(http://www.cafepress.com/cp/search/search.aspx?cfpt2=&copt=&source=searchBox&cfpt=119%3A_______________C&q=messiah&x=19&y=20)

lger
01-31-2006, 03:49 PM
Yes, I recommend Joe´s CD, too. They´re great and worth every penny.
http://www.cafepress.com/messiahtuts/533502
(http://www.cafepress.com/cp/search/search.aspx?cfpt2=&copt=&source=searchBox&cfpt=119%3A_______________C&q=messiah&x=19&y=20)

Wich one of them should I buy first?

Thanks,

Luis

Layer01
02-01-2006, 03:02 AM
Wich one of them should I buy first?

Thanks,

Luis

probably the Rigging 2 one (its the one with two disks) might be called Learn messiah animate 4 too. its great. they all are in fact.

rago
02-01-2006, 03:09 PM
Layer 01,
I heard you use silo so could you describe your workflow, and give me some suggestions!

Thanx,

Rago.

lger
02-01-2006, 04:27 PM
Thanks Layer 01

Layer01
02-02-2006, 03:33 AM
Layer 01,
I heard you use silo so could you describe your workflow, and give me some suggestions!

Thanx,

Rago.

for sure.

this is how i work atm.

Silo (for modeling) export to .obj and import it into messiah (i scale it really tiny in silo as Messiah's scaling system is different) and then i use M:Workstation for rigging and animation and rendering (though i havent started using rendering yet much)

i also have Point oven so i can export data to XSI if i need to (from messiah)
Silo has all but replaced my need for XSI's modelling tools....XSI has many many good tools and is very powerful, if i didnt have silo i'd use it for modeling.

my pipeline is nowhere near finished as i am still woprking out the best workflow myself but basically it boils down to silo + messiah (with a touch of XSI)

rago
02-02-2006, 10:40 AM
Thanx layer 01,
but where would you suggest I do the painting and texturing?
I think with Silo 2 there will be some UV option but will it be read well by Messiah, since there are already scaling issues, and plus when will it be out?

CGTalk Moderation
02-02-2006, 10:40 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.