3dg
12-08-2002, 10:55 PM
I'm reposting these as they went away with the server backup. Someone had mentioned shockwave and Cinema and that Plasma or Max might be better. (I think...don't remember for sure)
Anyway, here's a game I did using Director 8.5.1 and Cinema R7.3
Tennessee Titans' Joe Nedney Kicking Game (http://titansonline.com/fan_zone/arcade_games/FieldGoalFrenzy.html)
And a very rough character test done with the NEW tools and exporter in Cinema R8.012. The poorly created buttons are:
(from left to right)
walk, stand(bounce), slower, faster
(Just a rough test) (http://www.allmediadgproofing.com/MAXONsupport/monsterMash.dcr)
(same test but using Director's #toon modifier) (http://www.allmediadgproofing.com/MAXONsupport/monsterMash2.dcr)
Something to note is that Director is handling this rendering in realtime. And notice the motionblending that takes place when you switch moves.
N Joy
Gary
3DG
Anyway, here's a game I did using Director 8.5.1 and Cinema R7.3
Tennessee Titans' Joe Nedney Kicking Game (http://titansonline.com/fan_zone/arcade_games/FieldGoalFrenzy.html)
And a very rough character test done with the NEW tools and exporter in Cinema R8.012. The poorly created buttons are:
(from left to right)
walk, stand(bounce), slower, faster
(Just a rough test) (http://www.allmediadgproofing.com/MAXONsupport/monsterMash.dcr)
(same test but using Director's #toon modifier) (http://www.allmediadgproofing.com/MAXONsupport/monsterMash2.dcr)
Something to note is that Director is handling this rendering in realtime. And notice the motionblending that takes place when you switch moves.
N Joy
Gary
3DG
