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View Full Version : Awkward Moments - Restroom - Milho


Milho
12-08-2002, 11:14 PM
It seems that my thread was victim of the server problems lately.
I can't recreate all stuff so I just post some main stuff and pics.

That's what i started with:
http://www.milho.de/images/temp/dog/dog_wip3.jpg


Here some WIP animations:

Dog WIP 1 (http://www.milho.de/images/temp/dog/dog_wip_01.mov)

Dog WIP 2 (http://www.milho.de/images/temp/dog/dog_wip_02.mov)

Dog WIP 3 (http://www.milho.de/images/temp/dog/dog_wip_03.mov)


And my final submission:

Dog Quicktime 806kb (http://www.milho.de/images/temp/dog/milho_dog.mov)

and for Linux users...

Dog DivX 5.02 767kb (http://www.milho.de/images/temp/dog/milho_dog.avi)

Milho
12-08-2002, 11:19 PM
And if somebody is interessted here some parts of the storyboard:

http://www.milho.de/images/temp/dog/sb/sb_dog_01.jpg

http://www.milho.de/images/temp/dog/sb/sb_dog_04.jpg

http://www.milho.de/images/temp/dog/sb/sb_dog_09.jpg

http://www.milho.de/images/temp/dog/sb/sb_dog_10.jpg


This whole stuff is my first animation and I'm personal satisfied with the result although it could be better. It was created in one week so I hope I can start with the next chellenge earlier and get to better results.

Enjoy :thumbsup:

muckywetnoodle
12-19-2002, 06:36 AM
I like the acting and the dog you created. The torso when he's walking on-scene is very stiff though. The action of him jumping back is too quick and he needs to lead more with his head and then torso. Currently, he leads into the jump with his head and then his backend follows and then torso. His actions in general are far too synchronous as well. A good time to add some off-set is when you get to this point. From here, you can start moving your key groups pretty easily and even a couple frames in some cases makes a big difference (for instance in the stride of the legs). Could also use some more follow-through and some work on the motion curves.

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01-14-2006, 12:00 AM
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