twilight
12-08-2002, 09:35 PM
1)
Is it just me or the "OK" button is missing on the render settings dialog box?
I feel strange closing a dialog with the "x" on the top right... it looks like i'm going to cancel whatever i did. weird...
2)
On the new F-Curve manager, is there an easy way to set an "Ease In" or an "Ease Out"? I mean, it's there, i can see it, but the results are far from what i expected...
If i have a cube moving from point A to point B (let's say only in the X axis) i get a diagonal line, meaning the movement is linear. So far so good. Now what i want to do is to start that movement really slow and then speed it up. I guess that's the "Ease Out" situation. The thing is: i was expecting a small acceleration and then a regular speed (like a small curve and then a diagonal line) but that's not what i'm getting. I'm getting a straight line and almost at point B a sudden acceleration. Maybe i could add a keyframe between the two points, but this is only with a single axis movement... imagine 3 axis for movement and 3 for rotation!!
Any easy way out?? (Ease Out!! LOL)
Thanks in advance!
Sorry for the long post!
Is it just me or the "OK" button is missing on the render settings dialog box?
I feel strange closing a dialog with the "x" on the top right... it looks like i'm going to cancel whatever i did. weird...
2)
On the new F-Curve manager, is there an easy way to set an "Ease In" or an "Ease Out"? I mean, it's there, i can see it, but the results are far from what i expected...
If i have a cube moving from point A to point B (let's say only in the X axis) i get a diagonal line, meaning the movement is linear. So far so good. Now what i want to do is to start that movement really slow and then speed it up. I guess that's the "Ease Out" situation. The thing is: i was expecting a small acceleration and then a regular speed (like a small curve and then a diagonal line) but that's not what i'm getting. I'm getting a straight line and almost at point B a sudden acceleration. Maybe i could add a keyframe between the two points, but this is only with a single axis movement... imagine 3 axis for movement and 3 for rotation!!
Any easy way out?? (Ease Out!! LOL)
Thanks in advance!
Sorry for the long post!
