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stavrevstefan 01-29-2006, 07:59 PM Don't know where to start from learning art techuiqes...And get more familiar with traditional art...
By the way i work 3d in Maya and would love to get more into traditional art...
Any advices to start are apreciated
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Rebeccak
01-29-2006, 11:43 PM
Stefan,
Start here:
Art Tutorials, Theories, and Book Recommendations (http://forums.cgsociety.org/showthread.php?t=226083)
http://forums.cgsociety.org/showthread.php?t=226083
Also, we have an entire Forum here on CGTalk dedicated to the learning / improvement of 2D Traditional Art Skills:
Artistic Anatomy and Figurative Art (http://forums.cgsociety.org/forumdisplay.php?f=177)
http://forums.cgsociety.org/forumdisplay.php?f=177
Within the Artistic Anatomy and Figurative Art Forum, there is this useful link, which contains links to threads within the Forum that are useful for beginners like yourself:
Resources for Beginners (http://forums.cgsociety.org/showpost.php?p=2897666&postcount=2)
http://forums.cgsociety.org/showpost.php?p=2897666&postcount=2
The Artistic Anatomy and Figurative Art Forum is a sub~forum of:
WIP/Critique: 2D, Illustrations and Concept Art (http://forums.cgsociety.org/forumdisplay.php?f=31)
http://forums.cgsociety.org/forumdisplay.php?f=31
As you can see, there are plenty of resources here on CGTalk for beginners like yourself. Feel free to join in on any of these Forums / threads, and to post your work in the appropriate places.
Cheers, :)
~Rebeccak
stavrevstefan
01-30-2006, 02:11 PM
Could someone please explain these sentences from Craig Mullins Macross tutorial?
1. He said "Here is a way you can find the vanishing points of something- just paste a lower rez version in a big grayscale file and line up points until you have convergence. Then trace the left and right with a horizontal line and you have the eye level (if they match). They usually don't match exactly and this is due to distortion or bad construction. As you can see I fudged the eye level up in the final for design reasons. I don't like doing this, as it really hurts the image, but sometimes you have no choice"
I don't get this...
What are vanishing points?
How to trace?
What he means by eye level?
Please guys help me get in 2d
LadyMedusa
01-30-2006, 02:57 PM
Do you have a link to the tutorial? I'm sure it had some images that should make it easier to undesttand.
stavrevstefan
01-30-2006, 03:14 PM
http://www.gfxartist.com/features/tutorials/7840
I read other tutorials in mean time and now i know what is EYE LEVEL...
Hope you can help me about these other 2 things...
I apreciate you tryin to help...thanks
LadyMedusa
01-30-2006, 03:44 PM
:argh:.. ok that greyscale over the other part didn't make much sense for me eiter...
Vanishing point - This should help a little (http://www.teamgt.com/forum/cubes02.htm)
Tracing-
1.Open the picture to trace*.
2.I'd suggest you to Duplicate it just so you wont save something that you wouldnt whant to.
3. Make a new layer
4. Draw the same picture
*Trace = Copying
Stahlberg
01-31-2006, 07:17 AM
just type "dictionary" in Google, you'll find this site:
http://dictionary.reference.com/
Then type 'tracing', you get a page full of explanations. The ones you're looking for are probably these:
A reproduction made by superimposing a transparent sheet and copying the lines of the original on it.
n 1: the act of drawing a plan or diagram or outline 2: drawing created by tracing [syn: trace (http://dictionary.reference.com/search?q=trace)]
Vanishing point is there too:
http://dictionary.reference.com/search?q=vanishing%20point
stavrevstefan
02-01-2006, 06:01 AM
Steven and Lady Medusa than you so much...
By the way Steven Stahlberg you are my idol...hehe...really
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