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PorkpieSamurai
01-29-2006, 09:01 AM
hi
Ive sculpted about 8 face shapes each one ive applied as a blendshape to the original and up until the 8th they have all worked fine.
the last one i made, when applied to the orginal head, moves the head model over to the right slightly on the y axis.
how can this be prevented??

Somhairle
01-29-2006, 11:58 AM
don't "freeze transformations" on your blendshapes if you move them away from the origin (0, 0, 0)

if you have done this, move it back to the origin and "freeze transformations" again, then just move it where ever you want!

- Sam

PorkpieSamurai
01-29-2006, 01:52 PM
thanks sam, that fixed it.
much appreciated.

Chris :scream:

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