Stroker
12-08-2002, 05:34 PM
I'm still fairly new to rigging, so bear with me.
Been thinking about the wrist problem. For a new guy like me, sounds like a good exercise. Somewhere around here, someone mentioned using an extra bone, and that's the idea that stuck with me. So I thought about it and thought about. Eventually I came up with the idea of "doubling back".
Basically, and extra radius-"finger" bone that runs back along the ulna and connects to the elbow. Make sense?
Okay, set up the bones. humorous and ulna. Then the radius seperate of that and running backwards along the ulna. Then a silly box for a hand.
Hierarchy like this: humorous > ulna > hand > radius.
Make a point helper object. Link it to the ulna and align to the pivot point (position and orientation) of the ulna.
Make the IK chains. One from the wrist (end of the radius) to the humorous. Other one is just the radius all by itself (the little knob at the end of the bone to the bigger part).
Grab IK_Chain_Radius and link it to that helper point that's on the elbow.
So far it seems to be moving around pretty good. Well, good for a prelimary fiddle rig.
I still have yet to Skin it. I'm sure once I get to it, I'll have some serious tweaking to do with various things. For one, it looks like I will have to shorten the radius considerably - funny motion going on when I bend the elbow. Tweak envelopes (I bet these are going to be a pain), pivot points, and things.
I am a big proponent of figuring these things out for myself (experience is my greatest teacher), but I would like to hear what you veterans have to say about what I have so far.
Been thinking about the wrist problem. For a new guy like me, sounds like a good exercise. Somewhere around here, someone mentioned using an extra bone, and that's the idea that stuck with me. So I thought about it and thought about. Eventually I came up with the idea of "doubling back".
Basically, and extra radius-"finger" bone that runs back along the ulna and connects to the elbow. Make sense?
Okay, set up the bones. humorous and ulna. Then the radius seperate of that and running backwards along the ulna. Then a silly box for a hand.
Hierarchy like this: humorous > ulna > hand > radius.
Make a point helper object. Link it to the ulna and align to the pivot point (position and orientation) of the ulna.
Make the IK chains. One from the wrist (end of the radius) to the humorous. Other one is just the radius all by itself (the little knob at the end of the bone to the bigger part).
Grab IK_Chain_Radius and link it to that helper point that's on the elbow.
So far it seems to be moving around pretty good. Well, good for a prelimary fiddle rig.
I still have yet to Skin it. I'm sure once I get to it, I'll have some serious tweaking to do with various things. For one, it looks like I will have to shorten the radius considerably - funny motion going on when I bend the elbow. Tweak envelopes (I bet these are going to be a pain), pivot points, and things.
I am a big proponent of figuring these things out for myself (experience is my greatest teacher), but I would like to hear what you veterans have to say about what I have so far.
