View Full Version : Texture Help
Lurker28 01-25-2006, 09:29 PM I've usually only used Maya for Modeling and never tried to use textures. However lately, I've been messing around with UV Mapping and texturing and I was wondering how to clear some of the textures up, to make them appear more realistic. I have a bump map and a texture map for this wood finish, but it is so blurred.
http://members.cox.net/preditor28/bad%20texture.jpg
Here is a picture of my problem, if you guys could direct me to either a tutorial that would help me understand this and/or give me some of your own tips that would be great.
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anim8or_7
01-30-2006, 04:54 AM
Hi, Lurker28.
I think your problem lies with your textures itself. I think your texture resulotion might be too small for the size you are rendering at. Your texture resolution should be bigger than render resolution - if that makes any sense? For example: Say that render of yours is 640 x 480, then the wood texture on the tabletop should be at LEAST 640 x 640 in that visible area.
Hope this answers your question. Let me know if you still don't understand it.
Cheers!
Lurker28
01-30-2006, 08:03 AM
I used the wood texture that comes with Maya 7.0. I do not know if this as a predetermind resolution. I'm not the best at creating textures so I wanted to start off with just messing around with the textures that Maya comes with using UV mapping before I try to use photoshop and create my own.
Do you have any suggestions on how to make it better without having to actually create a brand new texture, or I'm I going to have to live with an unclear texture because it is the default textures that come with maya.
Hamburger
01-30-2006, 12:18 PM
Open up the attribute editor, goto the file node and try changing the Filter type.
anim8or_7
01-30-2006, 12:56 PM
HamburgerTrain - Turning off the filter might work in this case. I will definitely make the Texture cripser, but I think it will become very pixelated. I do believe that the actual texture resulotion is the problem here.
Lurker28 - Unless you want to Google a nice big wood grain texture, my only advise is to repeat/tile the texture. This will make the grain on the table surface smaller, but I think it will make the texture appear crisper without pixelating it.
Sure hope this helps.
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