View Full Version : Gryphon (cont'd)
01-25-2006, 08:26 PM
hey everyone, this is a WIP I posted a few months back, finally got around to working on it some more, hopefully I will have it done soon...thought I'd make a progress reports and get some C&C in progress! (that means C&C welcome!)
01-25-2006, 09:11 PM
Wow! The detail on the mane is incredible. Looking forward to seeing your continued work on this. :)
01-26-2006, 03:46 AM
Thank you for the compliment....I will post an update soon :)
01-26-2006, 09:30 PM
That's really cute ! I like the furrylike feathers. Are you planning to integrate it into a scene ?
Anyway VERY good job so far.
01-28-2006, 07:09 PM
I might integrate it into a really basic scene, I want the focus to be on the texturing and character, as I'm using it in an application to a gaming company.
01-28-2006, 07:27 PM
I really like the colors and the fur/feathers...for some reason it reminds me of the chocobos from final fantasy :p
however, i would like to say that the wings look a bit strange - they look like two pieces are put together and connected with hinges. maybe i'm being a bit nitpicky, but if you would look at the bone structure of a bird's wings, then you'll notice their wings are just like our arms, except the fingers are hyperextended to provide more area. but then again, the gryphon is a fantasy creature.
;) keep it up! the composition is very nice!
01-28-2006, 09:29 PM
The wings are wrong...I realized this after I drew it (without reference initially) since I've been rendering I looked at birds wings and the "bicep" feathers should be behind the "forearm" feathers (base of wing should be behind the top part of wing...not the way it's drawn in...). It does look a bit "hinged" right now... :lightbulb
Once that is corrected I think it will look substantially better. Nothing better than actually referencing what is in existence!
I refuse to use the fact that a gryphon is an imaginary animal as an excuse to be anatomically "incorrect"...so I appreciate ANY and ALL crits about anatomy that doesn't look "right" :).
Here's some new WIP (not much I have two project due next week and I had to focus on them for a while...
01-28-2006, 09:45 PM
The new eyes!!! :)
okay...;) here's just a small critique/suggestion. maybe it's me (again), but it seems like the gryphon is leaning too much to it's right side and it's going to topple over. the leg placements seem just to close to each other, and with the additional placement of it's left leg towards the viewer, it seems like even more that the gryphon is going to go "plop!".
if you don't mind...if the above doesn't really make sense, then here's what i mean; the red lines i added in to indicate a seemingly more stable position:
EDIT: but the only problem is that if you did decide to redraw the leg into another position, the picture sort of loses the "movement" dynamism you originally had...
01-29-2006, 03:19 PM
I liked the darker eye and the way it contrasted the yellow colors surrounding it much better ....
01-29-2006, 05:18 PM
ninetales very good point about the falling over, I will see about adjusting that, while trying to keep the dynamism :)
Now the conundrum of the eyes...cold light coloured piercing eyes...or softer contrasting brown eyes?...conundrum indeed...:D
Will post a new version soon :)
edit: this is my boyfriends account, this is winterhart ;)
01-29-2006, 09:31 PM
i personally like the brown eyes...:scream:
02-07-2006, 04:00 AM
02-07-2006, 04:23 AM
It's looking great. Do you intend to do a background for it?
02-08-2006, 08:54 PM
Okayyyy...still going...any crits stillllll welcome! I am considering a background...harsh environment...dry arid...etc...ideas welcome ;)
02-08-2006, 09:34 PM
I really like the fur! Looks very shiny and smooth :)
Did you customize a specific brush for fur?
02-08-2006, 09:51 PM
...one hair at a time....:) for the body I did use a brush scatter and smooth...blah blah...took some fiddling. Added guard hairs in after...
02-08-2006, 09:51 PM
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