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bek
01-24-2006, 09:31 PM
hi guys hope everyone is ok and working =)

i got a bit of a problem i want to do the same thing was done in the NEMO movie remember? all the fishes making shape of things? well i want to do that with the particle systems this possible? can this be done? does somebody know something about this? ware can i find a tutorial!?
please any help will be great!

thanks!

TimC
01-24-2006, 10:15 PM
hi guys hope everyone is ok and working =)

i got a bit of a problem i want to do the same thing was done in the NEMO movie remember? all the fishes making shape of things? well i want to do that with the particle systems this possible? can this be done? does somebody know something about this? ware can i find a tutorial!?
please any help will be great!

thanks!


you can get an example from my site.

go HERE (http://www.hypa.tv/tims/download.html) and scroll to the bottom. PPositionFollow and PVolumePosition.

Tim

TimC
01-24-2006, 10:26 PM
forgot to say, just keyframe the target object in the PVolumePosition node to change shape and play with the spring strength parameter in PPositionFollow.

Have fun..

Tim

bek
01-25-2006, 02:32 PM
i was loking for yourr stuf ! i know u have this done! great job man love your work!
you have other animation about some types and clothing! (Using cloth to break letters apart
Cinema4d r9
748kb
11.2004 )

maybe u can share the file or explain it or let me know how in hell u did that!

thanks! man!
my respects!

TimC
01-25-2006, 02:48 PM
Hi

The breaking letters apart was made by creating the text using extrude NURBs, then making editable. Add cloth to this object and then drop it onto a collider. As the caps are seperate (I didn't optimise the mesh) they break apart from the sides of the letters.

cheers
Tim

`Dusi
01-25-2006, 09:00 PM
sorry to be of topic, but timc.......your work is incredible.

BeccoUK
01-25-2006, 11:05 PM
http://www.nextlimit.com/

You can always take a look at RealFlow3 and try the functional evaluation version to asses if this better suits your requirements.

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01-25-2006, 11:05 PM
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