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MagicEgger
01-23-2006, 05:57 PM
Hi,

I think its a good time to start showing here what can be done in EIAS like Brian and Leonard did.
These images was done in 2004 with EIAS and EIM (Electricimage Modeler).
http://forums.cgsociety.org/showthread.php?t=132511
http://forums.cgsociety.org/showthread.php?t=135905
http://www.cgchannel.com/gallery/viewprofil.jsp?artID=1869
I want more free time to finish my new ones..

Hope you like it

Tomas

iKKe
01-23-2006, 06:36 PM
I do a lot of stuff that's under NDA or just not very exciting teaching material.
Last year I posted one image I did for fun @ this forum :

http://forums.cgsociety.org/showthread.php?t=179012

The model was done in my longtime favorite modeler, The Famous Electric Image Modeler :cry:

Animated version of the Carver on: http://www.eitechnologygroup.com/community/gallery_eias_6_5.html

Cheers

Hans

Vizfizz
01-23-2006, 06:47 PM
Hey Guys...

Feel free to post images here rather than links. (Unless of course its already been posted on CG Talk). Images are more impressive...

harryb
01-23-2006, 09:49 PM
Hi Everybody,

I modeled this car in Silo about a year ago and wanted to try the new GI set up in EI 6.5. There are nearly 2,000,000 polygons in this model. The GI settings are set to cast 150 initial rays. Secondary rays are set to zero (disabled) with one bounce for reactive lighting. Sky settings have been scaled back to an intensity of (0.25). Any comments and crits are welcome!


I also have a WIP of a human head I'm texturing in EI in another forum. Any advice on this would be welcome. Anybody have any thoughts on how to create convincing hair in EI without buyung a plug-in? Here's the link:


Head Start -- HBS (http://forums.cgsociety.org/showthread.php?t=303984&highlight=head+start)

Thanks!

Reuben5150
01-23-2006, 11:22 PM
Hi Tomas !, your images are awesome as always :thumbsup:

Hey Harry, thats a nice model, it seems everyone is using Silo these days.. i remember raving about how good it was on the EI forum, i like to think i played a little part in getting the EI+Silo deal going.

Ok let me prepare some of my images :twisted:


Reuben

Reuben5150
01-24-2006, 12:07 AM
Another car WIP, how did you guess :), didn't model it myself, don't get much time for that, its just the model and a flat background image, bathed in GI.

http://www.btinternet.com/~reuben.flounders/wipimages/ML1_1sm.jpg (http://www.btinternet.com/~reuben.flounders/wipimages/ML1_1.jpg)

Reuben

Vizfizz
01-24-2006, 12:14 AM
Very nice Rueben. How long did that take to render and how many polys is that?

Brian

Reuben5150
01-24-2006, 12:38 AM
Thanks,

The scene is about 250,000 polys and Camera is saying 3 minues per frame, but i think on windows machines the times are rounded to the nearest minute, seconds are not displayed so it could be closer to 2 min's.

Here's another project i'm thinking of making a tutorial with, like a "how to composite 3D object into photographs" type thing :hmm: still need a bit of work..

http://www.btinternet.com/~reuben.flounders/wipimages/Tanker_1sm.jpg (http://www.btinternet.com/~reuben.flounders/wipimages/Tanker_1.jpg)

:)

yhloon
01-24-2006, 01:46 AM
Tomas! the Cockroach and Bee is photoreal, just show it to my friend and he won't belive that is CG, until he saw the wire frame...:eek:

Nice work Reuben, as always I enjoy your tutorial very much...:thumbsup:


and here is mine
http://www.cgchannel.com/gallery/viewimage.jsp?imgID=3415

I did it 2 years ago, it tooks about 30-40 minutes to render (1200x1600)


Loon

FelixCat
01-24-2006, 01:18 PM
Hi, there are some tests for a short i was working but never finished
Tower modelled in EiAS Modeller (R.I.P.), backgrund in Terragen:
http://www.metanet.cl/html/personal/imagenes/8.jpg
Just a test:
http://www.metanet.cl/html/personal/imagenes/4.jpg
Ah yeah, another robot in 3D :surprised
http://www.metanet.cl/html/personal/imagenes/13.jpg
WIP:
http://www.metanet.cl/html/personal/imagenes/28.jpg
http://www.metanet.cl/html/personal/imagenes/29.jpg
http://www.metanet.cl/html/personal/imagenes/16.jpg

Hope enjoy, crits wellcome

FelixCat

harryb
01-24-2006, 08:19 PM
Hey Harry, thats a nice model, it seems everyone is using Silo these days.. i remember raving about how good it was on the EI forum, i like to think i played a little part in getting the EI+Silo deal going.


Thanks Reuben! Your renderings are great! Do you have any higher res images? The ones you have up are pretty small. I'd love to know how you're lighting your scene. Are you using a light probe image for IBL, an equirectangular ref map? LightRig?

Silo IS a good modeler, although fact files aren't fully supported. The EI modeler is still great for creating smooth NURBS surfaces and tight, accurate radii. The EI modeler also creates an extremely efficient fact file. Between them, you pretty much have it covered.

Your work is fantastic. Do you have an online portfolio?

harryb
01-24-2006, 08:56 PM
I do a lot of stuff that's under NDA or just not very exciting teaching material.
Last year I posted one image I did for fun @ this forum :


This is a great image! Your modeling is superb. And it looks like you got a work contract from posting this too. Great going!

This was my entry for the Spectacular Challenge. I wish I had more time to refine the water and wake. I made this with Silo and EI 5.5. All coments and crits are most welcome:

http://forums.cgsociety.org/showthread.php?t=311287

Thanks!

Reuben5150
01-24-2006, 10:59 PM
Thanks Reuben! Your renderings are great! Do you have any higher res images? The ones you have up are pretty small. I'd love to know how you're lighting your scene. Are you using a light probe image for IBL, an equirectangular ref map? LightRig?

Your work is fantastic. Do you have an online portfolio?

Thank you very much Harry, here is my website -http://www.affinity3d.com/, everything on there was done with Silo, EIM and EIAS, most of the car models were bought in though, oh and site is still under construction btw :wip:

The images above.. you should get a bigger image if you click the thumbnails, like 1024x768 no ?

For those images i used the GI skymap feature, basic workflow as follows -

Map your background image to a sphere which surrounds the whole scene, front projection (flat)and keep the aspect, then copy the image and paste into the skymap window, this way the background image "tints" your model/s with its colors, same concept as Illuminator-Gel's and LightRig :) basically thats it, if theres a strong light source (like the sun) in the background image then place a light within the sphere to approximate it.

The GI skymap feature also works very well with spherical HDR images, i plan to do some more tutorials at some point, just really need to get my site finished first.

Reuben

Reuben5150
01-24-2006, 11:21 PM
This was my entry for the Spectacular Challenge. I wish I had more time to refine the water and wake. I made this with Silo and EI 5.5. All coments and crits are most welcome:

http://forums.cgsociety.org/showthread.php?t=311287

Thanks!

Thats great, like it very much :)


Reuben

kevmo
01-25-2006, 02:59 AM
Hi all:

Work in progress for a Bluescreen comp:

Still messing with set design, GI lighting etc....

thanx

kevmo
01-25-2006, 03:00 AM
Forgot to mention:

Modeled with EI Modeler v5

bronco
01-25-2006, 08:13 PM
some old stuff, very old indeed.
somehow i still like it...

http://www.orangefx.de/b_bilder/eis_3k_2.jpg

http://www.orangefx.de/b_bilder/Platine.jpg

halfworld
01-25-2006, 08:30 PM
Uwe,

They are great! I really really like the first one. Is it the NPR shader or a crazy refraction effect?

And looking at your website, you have a wealth of fabulous images: not to mention 3 rODEo videos I hadn't seen!

:thumbsup:
Ian

bronco
01-25-2006, 10:45 PM
Thanks Ian.

These are just refractions. No fancy shader.
Fine-tuning the bump-maps to make it look interesting was quite some fun, as far as i remember...

kevmo
01-25-2006, 10:58 PM
nice work Uwe.

Are you sure that's not a Photo of the board? ;-)

alareta
01-27-2006, 08:47 AM
Hi all!

GI work in course

:)

http://ciberia.ya.com/alareta/cgtalk/bbaaintegracionweb.jpg?rnd=1138354840541http://ciberia.ya.com/alareta/cgtalk/bbaainterior.jpg?rnd=1138354886568

Reuben5150
01-27-2006, 06:03 PM
Hi all!

GI work in course

:)

http://ciberia.ya.com/alareta/cgtalk/bbaaintegracionweb.jpg?rnd=1138354840541http://ciberia.ya.com/alareta/cgtalk/bbaainterior.jpg?rnd=1138354886568 (http://ciberia.ya.com/alareta/cgtalk/bbaaintegracionweb.jpg?rnd=1138354840541http://ciberia.ya.com/alareta/cgtalk/bbaainterior.jpg?rnd=1138354886568)


Fantastic !, nice model too.. did you model it ?

I been trying to find some decent architectural models, or a collection of, on luck so far :shrug:


Reuben

FelixCat
01-27-2006, 08:39 PM
Alareta: great work... BTW what is 3D model an wich one is real?
FelixCat

halfworld
01-28-2006, 09:31 AM
Okie, here are a few, we were pretty quiet at work this week so I was updating the folio. This first one was a project from 2.9 that I gutted and updated (new HM furniture, pictures etc). I'll post the old one on Monday for comparison :) Anyway, because it was a 2.9 project going straight into 6.5 it became corrupted slightly so raytrace transparency didn't work (glass came out black).

The second was a piece for a client, and the third was for Chelsea Football Club (Abramovich's lair).

All JPEGs @ 50%

Comments welcome!
Ian

alareta
01-28-2006, 10:05 AM
pretty, pretty work Ian! I like a lot the interiors.

:)

Reuben, i model all in VW except the jacobsenīs chair from Archmodels library.

willbrown
01-28-2006, 12:32 PM
Here's a some pages from my online graphic novel RayGun Girl. I used Mr Nitro to blow up the buildings. I'm using EI occasionally on this project for sets. I use Poser, and Vue mostly, though.

http://www.willbrownmedia.com/pics/gnpg014.jpg

Spacecraft, landing platform EI modeler. Environment EI

http://www.willbrownmedia.com/pics/pg1.jpg

http://www.willbrownmedia.com/pics/gnpg002.jpg

My website:http://www.willbrownmedia.com

harryb
01-30-2006, 06:23 PM
Okie, here are a few, we were pretty quiet at work this week so I was updating the folio. This first one was a project from 2.9 that I gutted and updated (new HM furniture, pictures etc). I'll post the old one on Monday for comparison :) Anyway, because it was a 2.9 project going straight into 6.5 it became corrupted slightly so raytrace transparency didn't work (glass came out black).

The second was a piece for a client, and the third was for Chelsea Football Club (Abramovich's lair).

All JPEGs @ 50%

Comments welcome!
Ian

Hi Ian, I love these interiors. Sometimes GI can wash out the color and contrast in interior shots but these are really good!

richardjoly
02-02-2006, 04:35 AM
Here is a model of a chess table built by my Great grandfather circa 1925.
The link for a little "making of": http://www.rdn.qc.ca/images/Arsene_making_of.jpg
http://www.rdn.qc.ca/images/table-medium.jpg

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