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View Full Version : Autodesk lays off Alias employees -- CORRECTION


rickmann
01-22-2006, 04:19 AM
I am not sure if this is old news on cgtalk yet:

link: http://highend3d.com/news/studios/77.html

Posted On: Jan 14 2006 @ 12:01 PM

Yesterday an article titled "Alias to lay off 400 in post-merger move" was posted here on Highend3d that referenced an article posted in the National Post Toronto (http://working.canada.com/toronto/news/story.html?s_id=p1RV43Tlo%2bAa3T309NnQ5qOSzqv6dDF2dCE0rkwAhRmFQyil%2f%2banTQ%3d%3d). The article was very inaccurate on it's facts. I followed up with Kevin Clark of Autodesk this morning and he has confirmed that the article was based on speculation and not facts:

FACTS:

The 400 number is inaccurate. The actual number is not publicly divulged

Redundancies are a sensitive topic, and to respect those affected, we do not release names or number of staff affected.

This was not a merger, it was an acquisition. Autodesk, Inc. acquired Alias, Inc.

FACT inaccuracies:


400 layoffs (not accurate)­Autodesk does not release total numbers.
Referenced the purchase at $182M (inaccurate).

In Autodesk Press Release announcement, made public on Tuesday 10. January 2006 at 5:20pm Eastern time, the actual purchase price was disclosed as $197M.

Alias top seven executives are expected to leave the company As stated in our closing press release, executives from Alias, Dave Wharry and Michel Besner will stay on with Autodesk.

There will be redundancies in North America for both Alias and Autodesk­redundancies from both companies.

Article states that Alias employs 500 in Toronto office (inaccurate)­actual number is: ~350
Article states that Alias employs 800 worldwide (inaccurate)­actual number is 600
Article states Alias sold itself to SGI in 2002. Alias has been owned by SGI since 1995

The Natiional Post added a correction today admitting at least some of the facts were wrong: "Alias Systems Inc. employs 350 people in Toronto and 600 people worldwide. Autodesk Inc. bought Alias for US$197-million. Incorrect information appeared in Tuesday"

Autodesk also states "Autodesk is fully committed to continued support of all Autodesk and Alias products, sales and support, in this acquisition"

This was another case of bad journalism based on fear and speculation and no fact checking (even public information). We apologize for linking to it without confirming it ourselves.

opus13
01-22-2006, 04:45 AM
I am not sure if this is old news on cgtalk yet

sorry, but very much so.

JDex
01-22-2006, 05:37 AM
This was another case of bad journalism based on fear and speculation and no fact checking (even public information). We apologize for linking to it without confirming it ourselves.

The crappy thing is, if everyone must completely fact check everything they reference, no information ever gets disseminated. It's rediculous that info soooooooo wrong can get past the original editor's/provider's desk.

halo
01-22-2006, 11:10 AM
its also a bit of a shame that it wasn't accurate because Autodesk have chosen the route of not saying how inaccurrate it was...they've admitted job cuts, but no-one knows if it was 3 or 300...

It seems whilst, quite rightly, everyone has jumped on the author for being inaccurate, no-one has jumped on autodesk for not actually providing facts that support how inaccurate it was. It seems odd they provide refuting facts for the amount of staff employed, but for the one fact which everyone is interested in they choose not too
(quoting that they dont disclose names and figures and then quoting board members lost and their names...)

All in a day's PR...

opus13
01-22-2006, 08:05 PM
its also a bit of a shame that it wasn't accurate because Autodesk have chosen the route of not saying how inaccurrate it was...they've admitted job cuts, but no-one knows if it was 3 or 300...

It seems whilst, quite rightly, everyone has jumped on the author for being inaccurate, no-one has jumped on autodesk for not actually providing facts that support how inaccurate it was. It seems odd they provide refuting facts for the amount of staff employed, but for the one fact which everyone is interested in they choose not too
(quoting that they dont disclose names and figures and then quoting board members lost and their names...)

All in a day's PR...

there is a good reason for not saying anything.

by not releasing any information, autodesk is absolving themselves of any PR liability. the less they release, the less they are accountable for, and the less they will hear from potentially disgruntled people in (or out of) the industry.

the SEC and the shareholders are the only bodies that AD must answer to. other than that, they are obligated to say nothing except what they deem vital to selling a product.

gunslingerblack
01-22-2006, 08:44 PM
im still waiting till the game developers conference to see what they do to maya

layoffs were inevitable tho

halo
01-22-2006, 11:03 PM
there is a good reason for not saying anything.

by not releasing any information, autodesk is absolving themselves of any PR liability. the less they release, the less they are accountable for, and the less they will hear from potentially disgruntled people in (or out of) the industry.

the SEC and the shareholders are the only bodies that AD must answer to. other than that, they are obligated to say nothing except what they deem vital to selling a product.

absolutely...its just a shame that the whole point is lost and that the only solution for journalists who arent sure of the exact figures (granted there were some that could have been checked here) is to make headlines like "autodesk lays off huge amounts of employees"...sensationalist, but it may put pressure on them to try and rebuke it with a supporting fact.

its certainly shows how bollox a lot of the press is in the cg arena...regurgitated pr basically...baaaaaa....and they wonder why the mags dont sell.

EdHarriss
01-23-2006, 01:09 PM
Quote:
Originally Posted by rickmann
I am not sure if this is old news on cgtalk yet

sorry, but very much so.

- It's been posted at least twice already. (Probably many other times too.)
- http://forums.cgsociety.org/showpost.php?p=3102434&postcount=67
- http://forums.cgsociety.org/showpost.php?p=3002607&postcount=52