PDA

View Full Version : Alien creature 3D Model/Zbrush pass


Satellite1984
01-22-2006, 04:14 AM
This is my first model detailed in Z Brush
this is the first pass in ZB.
Will be finished later this week.

http://i14.photobucket.com/albums/a349/cifasy/Alien_Zpass_001.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_Zpass_003.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_Zpass_002.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_Zpass_004.jpg


D.

fritz8th
01-22-2006, 07:47 AM
HA AH A nah man lookin good get crazy with that z-brush though man I know you can do it.

thebest
01-22-2006, 10:45 AM
keep going I will br watching this :bounce:

Satellite1984
01-22-2006, 06:38 PM
Thx guys, ya this character is not mine. It was designed by Jordu Schell. At http://www.schellstudio.com/
Of course I need to contact the guy just to ask him if he even minds me practicing with Zbrush with one of his designs.

Any who in any case. This design is not my own, Im not doing anything with for $$, just practice. But I am going to contact him.

Thx guys for the comments.....ya honestly this guy isnt THAT detailed in the design...except for the skin texture. But I am going to take it further.

Here is the design.

It is copyrighted material.

http://i14.photobucket.com/albums/a349/cifasy/lil-demon.jpg

thx again guys.

D.

Satellite1984
01-22-2006, 06:42 PM
HHAAAHA i didnt realize it was you Dan
hahaha
nice

is Krystal on here
she should really post her work as well.

Satellite1984
01-22-2006, 07:53 PM
I will post the regular level mesh when i can get time to.
thx
D.

Cyborgguineapig
01-22-2006, 11:44 PM
Interesting concept. I think the ears on your model look a little strange though. Look a little too flat and stuck on.

Satellite1984
01-23-2006, 01:44 AM
Ya i completely agree....the ears are not staying like that
too flat and a litlle too big as well
they really lean out more
but like i said not quite finished with it yet

Thanks for the comment

D.

Likesyrup
01-23-2006, 07:32 PM
good work man . just a couple tiny thnigs i agree with people about the ears besides that i think the pecks need to spread out a little more to the outside of his shoudlers they should run under teh shoulder line not under his chin line. Great work really looks likke you are getting a handle on the zbrush thing.

Satellite1984
01-24-2006, 01:25 AM
Thx bro
been meanin to talk to you
but you know howit is
busy busy
thx
ill be fixing that stuff

lata

D.

Satellite1984
01-25-2006, 03:46 AM
Update ZPass 2

a little update on him
D.

http://i14.photobucket.com/albums/a349/cifasy/Alien_new-004.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_new-005.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_new-006.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_new-007.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_new-008.jpg
http://i14.photobucket.com/albums/a349/cifasy/Alien_new-009.jpg

Likesyrup
01-25-2006, 04:26 AM
not to give you shit but the ear still needs to be fixed you have it as a protrusion and on Jordu Schell's sketch it is more of a graceful fit to the head some where in between elf and animal. Back of the ear may be fine but at the connection to the front of the face, there should be no ridge and instead a smooth transition into the face. Not sure if you are just using it for inspiration or trying to do homage to his work. You might even send him an email to see what he thinks and if he likes s the direction that you are taking with it. The pecks still need a little spreading out. I am sure these are all things you are looking at already or that you might take into consideration. Looking good man, keep it

Satellite1984
01-25-2006, 04:14 PM
Ya
with the ears
well after this week
I am gong to go back and fix the model,,,in Maya starting with the ears
because for sure
ears dont do that
i need to fix some other stuff
and do he rest of the body.

thx Scott

latas


D. :banghead: :cry: :thumbsup:

CGTalk Moderation
01-25-2006, 04:14 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.