JasonA
12-01-2002, 02:44 AM
I'm noticing that many of my texture map are losing their definition when applied to my models. They seem to get a bit blurry, yet I catn't figure out where I can control the sharpness of a texture image. While I notice this with all my texture maps, its especially apparent with all of my bumps. They have a severe fuzzyness which really hurts.
The images are actually very hi res, and sharp when I look at them in photoshop, so its not the file itself thats causing the problem. And the problem is still totally obvious even when I turn of AA in the render globals, so I can't fix it in there. Also, I've tried changing the default filtering from Quadratic to None (where you actually select the bitmap file), but that hasn't helped much if at all. Max used to have blur settings for images, but I can't find an equivelent in Maya.
Is there a way to control the sharpness of an image being using in a channel slot?
The images are actually very hi res, and sharp when I look at them in photoshop, so its not the file itself thats causing the problem. And the problem is still totally obvious even when I turn of AA in the render globals, so I can't fix it in there. Also, I've tried changing the default filtering from Quadratic to None (where you actually select the bitmap file), but that hasn't helped much if at all. Max used to have blur settings for images, but I can't find an equivelent in Maya.
Is there a way to control the sharpness of an image being using in a channel slot?
