vincent1
01-21-2006, 06:57 PM
Greetings,
I basically animated my zbrushed character in Lightwave 8.5.
Everything was fine until I decided her breasts were too small and odd.
So I rebrushed it and created a new displacement map.
Back in Lightwave I replaced the old displacement map with the new, but the new displacement doesn't take place.
So I exported a new OBJ from zbrush and replaced the old mesh in Lightwave. This time the displacements take place but screws up the bone deformations, hands and legs flying everywhere.
The changes to the breasts were not that huge, so why doesn't the new displacement map work on the old mesh? All points and polygons are identical.
Help?
Regards,
Vincent.
The walk cycle can be downloaded here:
http://www.exposurehifi.com/test
I basically animated my zbrushed character in Lightwave 8.5.
Everything was fine until I decided her breasts were too small and odd.
So I rebrushed it and created a new displacement map.
Back in Lightwave I replaced the old displacement map with the new, but the new displacement doesn't take place.
So I exported a new OBJ from zbrush and replaced the old mesh in Lightwave. This time the displacements take place but screws up the bone deformations, hands and legs flying everywhere.
The changes to the breasts were not that huge, so why doesn't the new displacement map work on the old mesh? All points and polygons are identical.
Help?
Regards,
Vincent.
The walk cycle can be downloaded here:
http://www.exposurehifi.com/test
