FloydBishop
11-30-2002, 09:33 PM
Hey guys and gals,
In Maya 4.5, does anyone know how to fill a container with a fluid half way (this I do know...) and then have it REMAIN STILL until disturbed by an object that is set to collide?
The effect I'm going for is like an object dropped into a box of talcum powder, with the dust kicking up and then falling back onto the object. I'll have to play with the shader on the collide object to make the dust look right, but how do I set up the fluid so that is remains still until the impact starts? Just moving the start frame won't work, as the fluid starts to move all over once the sim starts, and I need a movement from the point of impact outward.
Suggestions??
In Maya 4.5, does anyone know how to fill a container with a fluid half way (this I do know...) and then have it REMAIN STILL until disturbed by an object that is set to collide?
The effect I'm going for is like an object dropped into a box of talcum powder, with the dust kicking up and then falling back onto the object. I'll have to play with the shader on the collide object to make the dust look right, but how do I set up the fluid so that is remains still until the impact starts? Just moving the start frame won't work, as the fluid starts to move all over once the sim starts, and I need a movement from the point of impact outward.
Suggestions??
