LordMcGoat
01-19-2006, 07:15 PM
Is it possible to mirror textures painted in the projection master? I've searched this to try and find answers because I think it must be a pretty common thing, but so far I haven't seen a way of doing it. Is there?
I'm painting a bump map at the moment, and at the moment it seems that I either have to paint the entire model, which is ok because at least I'll get a nice asymmetrical bump, or paint half and mirror it in photoshop later, which is still a bit of a pain, or subdivide the mesh to a very high level, and paint deformations onto it.
I'm painting a bump map at the moment, and at the moment it seems that I either have to paint the entire model, which is ok because at least I'll get a nice asymmetrical bump, or paint half and mirror it in photoshop later, which is still a bit of a pain, or subdivide the mesh to a very high level, and paint deformations onto it.
