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View Full Version : render problems... difference in viewer and final.


Tread
01-19-2006, 04:00 PM
I have a unique problem.

I set up a scene in 9.5. And I used a good bit of displacement in the renders. When I set off a render in 9.5, it was taking extremely long to render, but I found that by switching off the 'sub-polygon displacement' in the render settings options, it rendered at normal speed of what I was getting in the viewport. It doesn't seem that I am turning the displacement off, because the materials still looks displaced.

However, another friend has a machine with 9.0 on it, to help with rendering. When I take the file over there, it's rendering really slow again, but there isn't a switch for 'sub-polygon displacement' in the render settings options in 9.0, so I can't really figure out why it's moving so slow.

Does anyone know what the deal is here? I would so love to utilize this other computer for rendering, but it's pretty useless right now. It's rendering about a third of a frame in 25 minutes.

Thanks for your help.

Ted

tcastudios
01-19-2006, 04:23 PM
Possible causes might be:
The RenderView is smaller than the Picture Render (Final result)
The Renderview have lower detail setting (for HyperNurbs, displacement etc.

Cheers
Lennart

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01-19-2006, 04:23 PM
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