frontjibi
01-18-2006, 01:11 AM
Surprisingly, i did UV unrap and texture haunted house and cemetry. But i just can't get to UV map a low poly character right. What i don't get is, how do i keep it symmeritical? The UV map of my character looks awful. It doesn't look even on both sides. No matter how much i try to add and remove the sides, it just never seems symmeritical.
Now if it's not symeritical,the texture looks horrible.
I wonder how you guys do it? What are some tips you would give me? What is your way of doing it?
Now if it's not symeritical,the texture looks horrible.
I wonder how you guys do it? What are some tips you would give me? What is your way of doing it?
